| 1234567891011121314151617181920212223242526272829303132333435 | /* * HeroInstance.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "HeroInstance.h"#include "Registry.h"#include "../LuaStack.h"#include "../LuaCallWrapper.h"namespace scripting{namespace api{VCMI_REGISTER_CORE_SCRIPT_API(HeroInstanceProxy, "HeroInstance");const std::vector<HeroInstanceProxy::RegType> HeroInstanceProxy::REGISTER = {};const std::vector<HeroInstanceProxy::CustomRegType> HeroInstanceProxy::REGISTER_CUSTOM ={	{"getStack", LuaMethodWrapper<CGHeroInstance, const CStackInstance *(CCreatureSet:: *)(SlotID)const, &CCreatureSet::getStackPtr>::invoke, false},	{"getOwner", LuaMethodWrapper<CGHeroInstance, PlayerColor(CGObjectInstance:: *)()const, &CGObjectInstance::getOwner>::invoke, false},};}}
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