CBuildingHandler.h 434 B

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  1. #pragma once
  2. #include "GameConstants.h"
  3. /*
  4. * CBuildingHandler.h, part of VCMI engine
  5. *
  6. * Authors: listed in file AUTHORS in main folder
  7. *
  8. * License: GNU General Public License v2.0 or later
  9. * Full text of license available in license.txt file, in main folder
  10. *
  11. */
  12. class DLL_LINKAGE CBuildingHandler
  13. {
  14. public:
  15. static BuildingID campToERMU(int camp, int townType, std::set<BuildingID> builtBuildings);
  16. };