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- #pragma once
- #include "GameConstants.h"
- /*
- * CBuildingHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- class DLL_LINKAGE CBuildingHandler
- {
- public:
- static BuildingID campToERMU(int camp, int townType, std::set<BuildingID> builtBuildings);
- };
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