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						battle
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						gui
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					4203d69525
					Part 2 of new spell configuration
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				11 years ago | 
			
		
			
				
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						icons
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					760ae7d44a
					Changes related to Debian packaging, based on josch patch
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				11 years ago | 
			
		
			
				
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						AdventureMapClasses.cpp
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					16d6292be9
					[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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				11 years ago | 
			
		
			
				
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						AdventureMapClasses.h
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						CAdvmapInterface.cpp
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					30b79588db
					- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
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				11 years ago | 
			
		
			
				
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						CAdvmapInterface.h
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					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
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				11 years ago | 
			
		
			
				
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						CAnimation.cpp
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						CAnimation.h
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					410ec92668
					Minor fixes:
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				12 years ago | 
			
		
			
				
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						CBitmapHandler.cpp
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					ee6cdbeffe
					went through the rest of cppcheck warnings, mostly harmless
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				12 years ago | 
			
		
			
				
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						CBitmapHandler.h
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					146a5e5ef8
					Made speed of most of battle animations time-based
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				12 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					9cac0af7be
					[Spells] More spell related refactoring
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				11 years ago | 
			
		
			
				
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						CCastleInterface.h
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					fb5c9fc972
					- creatures availability tests no longer check for built buildings.
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				11 years ago | 
			
		
			
				
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						CCreatureWindow.cpp
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					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
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				11 years ago | 
			
		
			
				
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						CCreatureWindow.h
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
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						CDefHandler.cpp
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					1d9139303a
					introduced zip support into vcmi
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				12 years ago | 
			
		
			
				
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						CDefHandler.h
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					146a5e5ef8
					Made speed of most of battle animations time-based
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				12 years ago | 
			
		
			
				
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						CGameInfo.cpp
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					d2ae847ecf
					- files in local directories (saves & configs) now always have higher
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				11 years ago | 
			
		
			
				
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						CGameInfo.h
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					5c2473d436
					Support for saving/loading in player interfaces, including VCAI.
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				12 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					16d6292be9
					[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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				11 years ago | 
			
		
			
				
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						CHeroWindow.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CKingdomInterface.cpp
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					bece1e5b1f
					fixed possible nullptr dereference
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				11 years ago | 
			
		
			
				
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						CKingdomInterface.h
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					46eb0b3daf
					- wrokaround/fix for #1177
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				12 years ago | 
			
		
			
				
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						CMT.cpp
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					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
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				11 years ago | 
			
		
			
				
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						CMT.h
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					6a88604937
					* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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				12 years ago | 
			
		
			
				
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						CMakeLists.txt
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					7356145c3a
					updated LD_RUNPATH_SEARCH_PATHS
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				11 years ago | 
			
		
			
				
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						CMessage.cpp
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					d2ae847ecf
					- files in local directories (saves & configs) now always have higher
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				11 years ago | 
			
		
			
				
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						CMessage.h
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					30bcec42c6
					- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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				12 years ago | 
			
		
			
				
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						CMusicHandler.cpp
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						CMusicHandler.h
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					30b79588db
					- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
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				11 years ago | 
			
		
			
				
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						CPlayerInterface.h
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					b9b25ef552
					- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
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				12 years ago | 
			
		
			
				
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						CPreGame.cpp
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						CPreGame.h
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					48d6e2cd59
					- move campaigns description into new config file, campaignSets.json
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				11 years ago | 
			
		
			
				
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						CQuestLog.cpp
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					16d6292be9
					[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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				11 years ago | 
			
		
			
				
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						CQuestLog.h
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					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
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				11 years ago | 
			
		
			
				
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						CSoundBase.h
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					8be801a6dc
					- CMappedFileLoader class to remap WoG files to h3 names
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				12 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					9cac0af7be
					[Spells] More spell related refactoring
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				11 years ago | 
			
		
			
				
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						CSpellWindow.h
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
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						CVideoHandler.cpp
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					0b2ca4416a
					It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro.
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				11 years ago | 
			
		
			
				
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						CVideoHandler.h
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					0b2ca4416a
					It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro.
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				11 years ago | 
			
		
			
				
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						Client.cpp
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					d2ae847ecf
					- files in local directories (saves & configs) now always have higher
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				11 years ago | 
			
		
			
				
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						Client.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						DPIaware.manifest
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					39a752c408
					Fixed issue with Windows 7 DPI upscaling.
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				16 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					fe1b16a7ec
					Some preparation towards mantis #1743:
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				11 years ago | 
			
		
			
				
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						GUIClasses.h
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
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						Graphics.cpp
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
					| 
						
							
						
						Graphics.h
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					065b8366fb
					[Spells] Added basic support for icons and sounds
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				11 years ago | 
			
		
			
				
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						Info.plist
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					8c7c4789ca
					Attempt to apply patch from stopiccot.
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				12 years ago | 
			
		
			
				
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						NetPacksClient.cpp
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					d2ae847ecf
					- files in local directories (saves & configs) now always have higher
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				11 years ago | 
			
		
			
				
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						OSX.mm
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					8c7c4789ca
					Attempt to apply patch from stopiccot.
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				12 years ago | 
			
		
			
				
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						SDLMain.h
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					2643762f08
					Mac OS patch from stopiccot
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				13 years ago | 
			
		
			
				
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						SDLMain.m
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					2643762f08
					Mac OS patch from stopiccot
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				13 years ago | 
			
		
			
				
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						StdInc.cpp
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					cce814c41b
					* Final commit
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				14 years ago | 
			
		
			
				
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						StdInc.h
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					2f5d6f2684
					* CHexField renamed to CBattleHex
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				14 years ago | 
			
		
			
				
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						VCMI_client.cbp
					 | 
				
				
					4203d69525
					Part 2 of new spell configuration
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				11 years ago | 
			
		
			
				
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						VCMI_client.rc
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					78517a4397
					* fixed previous fix
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				16 years ago | 
			
		
			
				
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						VCMI_client.vcxproj
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					9e7013de77
					Backup for my own MVS project configuration
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				11 years ago | 
			
		
			
				
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						VCMI_client.vcxproj.filters
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					36a69aaa2f
					- Fixed VS project files (added missing .cpp files)
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				12 years ago | 
			
		
			
				
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						mapHandler.cpp
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						mapHandler.h
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					1f325bafb3
					fixes #1619 and #1647
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				12 years ago | 
			
		
			
				
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						resource.h
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					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
				 | 
				16 years ago | 
			
		
			
				
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						vcmi.icns
					 | 
				
				
					2643762f08
					Mac OS patch from stopiccot
				 | 
				13 years ago | 
			
		
			
				
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						vcmi.ico
					 | 
				
				
					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
				 | 
				16 years ago |