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BattleActionsController.cpp
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e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
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2 years ago |
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BattleActionsController.h
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8397bd91fb
BattleActionsController: do not pass unused caster
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2 years ago |
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BattleAnimationClasses.cpp
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e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
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2 years ago |
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BattleAnimationClasses.h
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7543fdf787
vcmi: add reverse effect animation type
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2 years ago |
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BattleConstants.h
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688b8db3eb
Removed delays due to thread waits from battle animations
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2 years ago |
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BattleEffectsController.cpp
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7543fdf787
vcmi: add reverse effect animation type
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2 years ago |
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BattleEffectsController.h
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7543fdf787
vcmi: add reverse effect animation type
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2 years ago |
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BattleFieldController.cpp
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aba5840a6f
Removed Max Movement Highlight stubs
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2 years ago |
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BattleFieldController.h
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aba5840a6f
Removed Max Movement Highlight stubs
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2 years ago |
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BattleInterface.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleInterface.h
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ce3028bd73
Intermediate commit
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2 years ago |
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BattleInterfaceClasses.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleInterfaceClasses.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleObstacleController.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleObstacleController.h
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eff41f66ed
vcmi: now obstacles can have disappearing anim
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2 years ago |
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BattleProjectileController.cpp
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bc1aad3b26
vcmi: remove deprecated CStack::getCreature()
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2 years ago |
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BattleProjectileController.h
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d34efaeb81
All battle effects now use time-based timings
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2 years ago |
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BattleRenderer.cpp
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541d98143b
Renamed BattleControlPanel -> BattleWindow
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2 years ago |
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BattleRenderer.h
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60a00b450e
Multiple fixes & improvements to animation ordering
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2 years ago |
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BattleSiegeController.cpp
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c4d5a7a2d6
vcmi:towns now can choose if moat render is needed
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2 years ago |
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BattleSiegeController.h
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8ed115a628
Fix ios compile
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2 years ago |
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BattleStacksController.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleStacksController.h
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e9aed2761c
Fix target selection for teleport
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2 years ago |
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BattleWindow.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleWindow.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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CreatureAnimation.cpp
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da3a05bc8b
Fix special colors in battle
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2 years ago |
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CreatureAnimation.h
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31b718898a
Fix playback of shooter animations at max speed
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2 years ago |