AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
..
filesystem 1396476869 Merge pull request #79 from ArseniyShestakov/fixIssue1557 10 years ago
logging 66b022f93e initializer lists part1 11 years ago
mapObjects b9bdc95a7e Handle monster agressivness for VISIONS spell 10 years ago
mapping 685deddac1 Start spell-relatet files reorganisation 10 years ago
minizip 0541b544c4 fix minizip build error for MSVC 11 years ago
registerTypes f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
rmg 685deddac1 Start spell-relatet files reorganisation 10 years ago
spells f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 3f720901ec Minor fixes. 11 years ago
BattleHex.h 3f720901ec Minor fixes. 11 years ago
BattleState.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
BattleState.h 2a75c432e0 Remove 2 unused methods 11 years ago
CArtHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CArtHandler.h de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 years ago
CBattleCallback.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CBattleCallback.h b0df8172f9 Move battleIsImmune to CSpell 11 years ago
CBonusTypeHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 years ago
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp aaec94ea87 Changed fading to be enabled by default (when entries are not present in config); 10 years ago
CConfigHandler.h 3c3fb0e21d Added advmap config options to enable/disable fading; 10 years ago
CConsoleHandler.cpp 37bd4790f7 VCMIDirs update #6 fix 11 years ago
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 years ago
CCreatureHandler.cpp 54453aee73 get rid of boost::assign 11 years ago
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
CCreatureSet.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CGameInfoCallback.cpp b6038240ab Implemented DISGUISE spell. Untested 10 years ago
CGameInfoCallback.h b846b717a1 implemented VISIONS spell (partially) 10 years ago
CGameInterface.cpp 3bca68fd2d Initial refactoring 11 years ago
CGameInterface.h f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
CGameState.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CGameState.h b6038240ab Implemented DISGUISE spell. Untested 10 years ago
CGameStateFwd.h 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
CGeneralTextHandler.cpp 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses 11 years ago
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 years ago
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 years ago
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 years ago
CMakeLists.txt f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
CModHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CModHandler.h a49da360d2 Use ESpellCastProblem inside SpellHandler 11 years ago
CObstacleInstance.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 years ago
CScriptingModule.h ad84ae64b0 Clean up. 11 years ago
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 years ago
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CTownHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CTownHandler.h ce83db0f43 - Option to configure monster types spawning in a zone 11 years ago
CondSh.h 3f720901ec Minor fixes. 11 years ago
Connection.cpp 74161198c4 More refactoring 11 years ago
Connection.h 850350e402 Savegame bump. To be released as 0.97b. 11 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 years ago
GameConstants.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
GameConstants.h a3f2667376 Remove some deprecated fields from CSpell 10 years ago
HeroBonus.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
HeroBonus.h 666d7a4f45 Start implementing VISIONS and DISGUISE 10 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
IGameCallback.h a0689fa377 Refactoring of hoverText from objects: 11 years ago
IGameEventsReceiver.h 4b248c2762 World view impl -- initial; 10 years ago
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 years ago
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
JsonNode.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 years ago
JsonNode.h 44742814cd More cleanup: 11 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
NetPacks.h f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
NetPacksBase.h c7dc4c05b8 fix mingw build 11 years ago
NetPacksLib.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp c36042f8c7 rename preprocessor variable VCMI_LINUX to VCMI_XDG 11 years ago
VCMIDirs.h 958839668c VCMIDirs update #5 11 years ago
VCMI_Lib.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
VCMI_lib.cbp f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
VCMI_lib.vcxproj f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
VCMI_lib.vcxproj.filters 4a41d138cc Update Visual projects. 11 years ago
int3.h 80998b9dc3 Minor fixes. fix 11 years ago
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 years ago