DjWarmonger 237d3f2624 Refactoring: random spells 10 anni fa
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CCampaignHandler.cpp 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 anni fa
CCampaignHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 anni fa
CDrawRoadsOperation.cpp 896a2b17c0 fix patterns 10 anni fa
CDrawRoadsOperation.h ae2c72ca52 Implemented road transitions. 10 anni fa
CMap.cpp bfd4ff8954 Refactoring 10 anni fa
CMap.h 237d3f2624 Refactoring: random spells 10 anni fa
CMapEditManager.cpp ae2c72ca52 Implemented road transitions. 10 anni fa
CMapEditManager.h ae2c72ca52 Implemented road transitions. 10 anni fa
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" 12 anni fa
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" 12 anni fa
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have 12 anni fa
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 anni fa
MapFormatH3M.cpp 9577ef4bda Minor tweak. 10 anni fa
MapFormatH3M.h b2e8c92383 Cleanup: 11 anni fa
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 anni fa
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 anni fa