Michał W. Urbańczyk fe4171eb63 Fixed #1719. 11 years ago
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filesystem 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
logging 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
mapping d0a5a6eab4 - Implemented hero recreate handling correctly 11 years ago
minizip d66f0222f2 more portable OS X library install names 11 years ago
registerTypes 07aef4f2f6 Compilation fixes for MSVC (relative include paths) 11 years ago
rmg 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleState.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleState.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CArtHandler.cpp 3779a54ddd - probably fixed 1671 11 years ago
CArtHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CBattleCallback.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CBattleCallback.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 11 years ago
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CBuildingHandler.cpp 78609871ae bugfixing: 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
CCreatureHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
CCreatureSet.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CDefObjInfoHandler.cpp c5b74a2dce Miscellaneous fixes: 11 years ago
CDefObjInfoHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
CGameInterface.cpp dd808ef5cc bugfixing: 12 years ago
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CGameState.cpp fe4171eb63 Fixed #1719. 11 years ago
CGameState.h d4fd361d4b - fixed #1643 -> hero placeholder handling 11 years ago
CGeneralTextHandler.cpp 6cb3cb006d Several minor fixes/features 12 years ago
CGeneralTextHandler.h 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CHeroHandler.cpp 4674e8e3d8 Initializing CHeroClass::commander. 11 years ago
CHeroHandler.h 4674e8e3d8 Initializing CHeroClass::commander. 11 years ago
CMakeLists.txt 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 years ago
CModHandler.cpp 94a6e02107 - found yet another missing victory condition, fixes 1684 11 years ago
CModHandler.h 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 years ago
CObjectHandler.cpp a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
CObjectHandler.h 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 years ago
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CTownHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
CTownHandler.h 7d7e65a316 changes in hero class format: 12 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 years ago
Connection.h b5568edcc0 fixed compilation with gcc/clang 11 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
GameConstants.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
GameConstants.h 2e04738859 Version bumped to 0.95. 11 years ago
HeroBonus.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
HeroBonus.h 6ee823298a - Various improvements for exploration 11 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp a6f68d6870 Fixed #1726. 11 years ago
IGameCallback.h a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
IGameEventsReceiver.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp 6e252aa0d5 - metadata will be printed before node value, fixes #1678 11 years ago
JsonDetail.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
JsonNode.cpp 122db9963b More string ID's for buildings: 12 years ago
JsonNode.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago
NetPacks.h 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 years ago
NetPacksBase.h 343dd1a7d1 Properly removing stuff from hero, fixes #1646. 11 years ago
NetPacksLib.cpp d01b84b460 [mechanics] fix copy-paste errors in magic skill arrays 11 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp 93856dbe98 Quick solution for #1688. 11 years ago
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 years ago
VCMI_Lib.cpp 29e98b2d51 - modhandler will only validate new, changed or mods that failed 12 years ago
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
VCMI_lib.cbp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 years ago
VCMI_lib.vcxproj 71e76966af Updated MSVC project file after registerTypes split. 11 years ago
VCMI_lib.vcxproj.filters 71e76966af Updated MSVC project file after registerTypes split. 11 years ago
int3.h d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 years ago
vcmi_endian.h 8ffd482324 - gcc compile fix 12 years ago