Zachary Lund
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4aef1d00d1
Change _DEBUG coverage a bit
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11 years ago |
Zachary Lund
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fee0d9a8f3
Minor style fixup
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11 years ago |
Zachary Lund
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94f88c82cf
Added OpenGL debug callback support and context changes.
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11 years ago |
jp9000
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969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
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11 years ago |
Palana
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f23bf6b83c
restore pre-c99-compatibility
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12 years ago |
Palana
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1dde992990
remove mipmap texture filter from min_filter for rectangle textures
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12 years ago |
jp9000
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8dea4d60ef
add comment explaining the purpose of that line (because I noticed it was rather vague)
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12 years ago |
jp9000
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61c6defd77
almost lured myself into another null pointer trap, fixed
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12 years ago |
jp9000
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31dd23cb0d
fixed potential null pointer bug
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12 years ago |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 years ago |
jp9000
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e5c99175c5
fixed some build issues on non-windows systems
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12 years ago |
jp9000
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5e33707f6a
ensure 80-column max formatting in gl-subsystem.c
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12 years ago |
jp9000
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37c7db5dbe
fixed some bugs and fixed a variable that wasn't declared at the top
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12 years ago |
Palana
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db9f8cc269
restrict max_anisotropy to 1 ≤ max_anisotropy ≤ max_anisotropy_max
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12 years ago |
jp9000
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18834c6a45
some static analysis cleanup
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12 years ago |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 years ago |
jp9000
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27a7873066
fix the can_render function and add in view/projection matrix code
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12 years ago |
jp9000
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9577ddcf9b
fill in the rest of the GL functions. finally
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12 years ago |
jp9000
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e591256922
add FBOs and render target loading
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12 years ago |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 years ago |
jp9000
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aeea0eadc9
added shader attributes and added vertex buffer loading
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12 years ago |
jp9000
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3951babc93
add GL index buffers and a few tweaks to the helper functions
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12 years ago |
jp9000
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1b3b177583
add initial GL vertex buffer code
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12 years ago |
jp9000
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85e2fc6b07
add stage surfaces and texture copying
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12 years ago |
jp9000
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c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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12 years ago |
jp9000
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fda2ee1147
added initial GL shader code
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12 years ago |
jp9000
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3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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12 years ago |
jp9000
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543d2481f1
move around some graphics stuff and put in copyright comments
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12 years ago |
jp9000
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75262e6e0b
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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12 years ago |