jp9000
|
30af7dc211
Optimize GL staging surface and fix mac issue
|
пре 11 година |
jp9000
|
966b943d5b
Remove majority of warnings
|
пре 11 година |
jp9000
|
6ffcd5e74e
Implement FBO blit texture copy
|
пре 12 година |
Zachary Lund
|
74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
|
пре 12 година |
jp9000
|
156009cc0c
Fixed debug GL functions on windows (amend)
|
пре 12 година |
Zachary Lund
|
8073b0ecd4
Fixed APIENTRY quirk with GLEW
|
пре 12 година |
jp9000
|
969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
|
пре 12 година |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
пре 12 година |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
пре 12 година |
jp9000
|
72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
|
пре 12 година |
Palana
|
26397c7782
allow non-static glew include path
|
пре 12 година |
jp9000
|
bb329b9278
avoid using 'default' for enum switches
|
пре 12 година |
jp9000
|
18834c6a45
some static analysis cleanup
|
пре 12 година |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
пре 12 година |
Peter SZTANOJEV
|
0301b24ace
modernize header guards to #pragma once
|
пре 12 година |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
пре 12 година |
jp9000
|
e591256922
add FBOs and render target loading
|
пре 12 година |
jp9000
|
83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
|
пре 12 година |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
пре 12 година |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
|
пре 12 година |
jp9000
|
0a4592a414
finish up GL vertex buffer code
|
пре 12 година |
jp9000
|
1b3b177583
add initial GL vertex buffer code
|
пре 12 година |
jp9000
|
e804a9043d
fix GL pixel pack and unpack stuff
|
пре 12 година |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
|
пре 12 година |
jp9000
|
c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
|
пре 12 година |
jp9000
|
fda2ee1147
added initial GL shader code
|
пре 12 година |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
пре 12 година |
jp9000
|
5c92f22f0d
moved some stuff around to avoid code duplication and finish up gl 2D texture code
|
пре 12 година |
jp9000
|
543d2481f1
move around some graphics stuff and put in copyright comments
|
пре 12 година |
jp9000
|
75262e6e0b
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
|
пре 12 година |