Ryan Foster
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a1fbf1015f
clang-format: Increase column limit from 80 to 120
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1 jaar geleden |
Lain
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106c7aa61f
Update copyrights/names
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2 jaren geleden |
Kurt Kartaltepe
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041fee0484
libobs-opengl: Accelerate dmabuf import
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2 jaren geleden |
jpark37
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8f6984e345
libobs: Add support for volume textures
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5 jaren geleden |
Kurt Kartaltepe
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9bc39c7617
libobs-opengl: Fix DUMMY textures left bound
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6 jaren geleden |
Kurt Kartaltepe
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499e648fff
libobs-opengl: Fix GS_GL_DUMMY textures creation
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6 jaren geleden |
jp9000
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f53df7da64
clang-format: Apply formatting
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6 jaren geleden |
Shaolin
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acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
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7 jaren geleden |
jp9000
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41fad2d1a4
(API Change) Use const params where applicable
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11 jaren geleden |
jp9000
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c9df41c1e2
(API Change) Remove pointers from all typedefs
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11 jaren geleden |
jp9000
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5780f3f177
(API Change) Improve graphics API consistency
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11 jaren geleden |
jp9000
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7b12133af3
Use uint8_t* instead of void* for texture data
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11 jaren geleden |
jp9000
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b2885480fa
Minor fix to GL texture cleanup
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11 jaren geleden |
jp9000
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0a86e8fb3f
Add dummy GL texture flag & direct object access
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11 jaren geleden |
jp9000
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b067440f73
Use bzalloc instead of bmalloc then memset
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11 jaren geleden |
jp9000
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6c92cf5841
Implement output, improve video/audio subsystems
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11 jaren geleden |
jp9000
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0781670ba2
add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite
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12 jaren geleden |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 jaren geleden |
jp9000
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a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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12 jaren geleden |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 jaren geleden |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 jaren geleden |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 jaren geleden |
jp9000
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0a4592a414
finish up GL vertex buffer code
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12 jaren geleden |
jp9000
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e804a9043d
fix GL pixel pack and unpack stuff
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12 jaren geleden |
jp9000
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85e2fc6b07
add stage surfaces and texture copying
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12 jaren geleden |
jp9000
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fecb5578e3
woops, make sure that glDeleteBuffers gets a pointer to the pixel unpack buffer
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12 jaren geleden |
jp9000
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5a41589015
clean up pixel unpack buffer for dynamic textures, and add some more error handling code for other GL functions
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12 jaren geleden |
jp9000
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f9c2aadf53
remove some more code duplication, fix a string, and remove a potential bug
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12 jaren geleden |
jp9000
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3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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12 jaren geleden |
jp9000
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5c92f22f0d
moved some stuff around to avoid code duplication and finish up gl 2D texture code
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12 jaren geleden |