Ryan Foster be98cee2a0 Fix various typos across multiple modules 8 years ago
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CMakeLists.txt 2f305cb550 win-capture: Use static runtimes for hooks/helpers 9 years ago
d3d10-capture.cpp 3b5a30ce97 win-capture: Capture all D3D12 backbuffers 9 years ago
d3d11-capture.cpp 3b5a30ce97 win-capture: Capture all D3D12 backbuffers 9 years ago
d3d12-capture.cpp 21be33805d win-capture: Release backbuffers immediately upon init 9 years ago
d3d1x_shaders.hpp a5872955f4 win-capture: Add graphics-hook library 11 years ago
d3d8-capture.cpp be98cee2a0 Fix various typos across multiple modules 8 years ago
d3d9-capture.cpp ca607f8b35 cmake: Add _CRT_SECURE_NO_WARNINGS to all projects 9 years ago
d3d9-patches.hpp 571c3a6859 win-capture: Update D3D9 patches 9 years ago
dxgi-capture.cpp 8a6491c9bf win-capture: Add hook exception for theHunter: COTW 8 years ago
dxgi-helpers.hpp fbf881ecdd win-capture: Fix enum switch warnings 10 years ago
gl-capture.c ca607f8b35 cmake: Add _CRT_SECURE_NO_WARNINGS to all projects 9 years ago
gl-decs.h 2591f24594 win-capture: Add game capture fix for darkest dungeon 9 years ago
graphics-hook-config.h.in 0b27b51294 win-capture: Add D3D12 capture support 9 years ago
graphics-hook.c d2e9e47bb4 graphics-hook: Account for sizeof(wchar_t) in len 8 years ago
graphics-hook.h 21d70fa207 win-capture: Don't use FindWindow for game capture keepalive 9 years ago