Frank Zago 16 年之前
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3e00e68e50
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      mapHandler.h

+ 1 - 1
mapHandler.h

@@ -35,7 +35,7 @@ struct TerrainTile2
 	std::vector<SDL_Surface *> rivbitmap; //frames of river animation
 	std::vector<SDL_Surface *> roadbitmap; //frames of road animation
 
-	std::vector < std::pair<const CGObjectInstance*,SDL_Rect> > objects; //poiters to objects being on this tile with rects to be easier to blit this tile on screen
+	std::vector < std::pair<const CGObjectInstance*,SDL_Rect> > objects; //pointers to objects being on this tile with rects to be easier to blit this tile on screen
 	TerrainTile2();
 };