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@@ -1,8 +1,3 @@
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-#pragma once
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-
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-
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-#include "BattleHex.h"
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-
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/*
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* BattleAction.h, part of VCMI engine
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*
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@@ -12,10 +7,12 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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+#pragma once
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+#include "BattleHex.h"
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-/// A struct which handles battle actions like defending, walking,... - represents a creature stack in a battle
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class CStack;
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+/// A struct which handles battle actions like defending, walking,... - represents a creature stack in a battle
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struct DLL_LINKAGE BattleAction
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{
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ui8 side; //who made this action: false - left, true - right player
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