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Эх сурвалжийг харах

fixed CREATURE_TYPE_LIMITER for creatures without a stack instance (#374)

Henning Koehler 8 жил өмнө
parent
commit
a7104377d6
1 өөрчлөгдсөн 2 нэмэгдсэн , 0 устгасан
  1. 2 0
      lib/HeroBonus.cpp

+ 2 - 0
lib/HeroBonus.cpp

@@ -1221,6 +1221,8 @@ const CCreature * retrieveCreature(const CBonusSystemNode *node)
 	{
 	case CBonusSystemNode::CREATURE:
 		return (static_cast<const CCreature *>(node));
+	case CBonusSystemNode::STACK_BATTLE:
+		return (static_cast<const CStack*>(node))->type;
 	default:
 		const CStackInstance *csi = retreiveStackInstance(node);
 		if(csi)