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+/*
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+ * mainwindow.cpp, part of VCMI engine
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+ *
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+ * Authors: listed in file AUTHORS in main folder
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+ *
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+ * License: GNU General Public License v2.0 or later
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+ * Full text of license available in license.txt file, in main folder
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+ *
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+ */
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+
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+#include "StdInc.h"
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+#include "mainwindow.h"
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+#include "ui_mainwindow.h"
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+
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+#include <QFileDialog>
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+#include <QFile>
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+#include <QMessageBox>
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+#include <QFileInfo>
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+
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+#include "../lib/VCMIDirs.h"
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+#include "../lib/VCMI_Lib.h"
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+#include "../lib/logging/CBasicLogConfigurator.h"
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+#include "../lib/CConfigHandler.h"
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+#include "../lib/filesystem/Filesystem.h"
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+#include "../lib/GameConstants.h"
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+#include "../lib/mapping/CMapService.h"
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+#include "../lib/mapping/CMap.h"
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+#include "../lib/mapping/CMapEditManager.h"
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+#include "../lib/Terrain.h"
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+#include "../lib/mapObjects/CObjectClassesHandler.h"
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+#include "../lib/filesystem/CFilesystemLoader.h"
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+
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+#include "maphandler.h"
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+#include "graphics.h"
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+#include "windownewmap.h"
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+#include "objectbrowser.h"
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+#include "inspector/inspector.h"
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+#include "mapsettings.h"
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+#include "playersettings.h"
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+#include "validator.h"
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+
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+static CBasicLogConfigurator * logConfig;
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+
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+QJsonValue jsonFromPixmap(const QPixmap &p)
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+{
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+ QBuffer buffer;
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+ buffer.open(QIODevice::WriteOnly);
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+ p.save(&buffer, "PNG");
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+ auto const encoded = buffer.data().toBase64();
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+ return {QLatin1String(encoded)};
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+}
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+
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+QPixmap pixmapFromJson(const QJsonValue &val)
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+{
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+ auto const encoded = val.toString().toLatin1();
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+ QPixmap p;
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+ p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
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+ return p;
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+}
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+
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+void init()
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+{
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+ loadDLLClasses();
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+ logGlobal->info("Initializing VCMI_Lib");
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+}
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+
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+void MainWindow::loadUserSettings()
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+{
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+ //load window settings
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+ QSettings s(Ui::teamName, Ui::appName);
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+
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+ auto size = s.value(mainWindowSizeSetting).toSize();
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+ if (size.isValid())
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+ {
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+ resize(size);
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+ }
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+ auto position = s.value(mainWindowPositionSetting).toPoint();
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+ if (!position.isNull())
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+ {
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+ move(position);
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+ }
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+}
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+
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+void MainWindow::saveUserSettings()
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+{
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+ QSettings s(Ui::teamName, Ui::appName);
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+ s.setValue(mainWindowSizeSetting, size());
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+ s.setValue(mainWindowPositionSetting, pos());
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+}
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+
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+MainWindow::MainWindow(QWidget *parent) :
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+ QMainWindow(parent),
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+ ui(new Ui::MainWindow),
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+ controller(this)
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+{
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+ ui->setupUi(this);
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+ loadUserSettings(); //For example window size
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+ setTitle();
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+
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+ // Set current working dir to executable folder.
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+ // This is important on Mac for relative paths to work inside DMG.
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+ QDir::setCurrent(QApplication::applicationDirPath());
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+
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+ //configure logging
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+ const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
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+ console = new CConsoleHandler();
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+ logConfig = new CBasicLogConfigurator(logPath, console);
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+ logConfig->configureDefault();
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+ logGlobal->info("The log file will be saved to %s", logPath);
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+
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+ //init
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+ preinitDLL(::console);
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+ settings.init();
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+
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+ // Initialize logging based on settings
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+ logConfig->configure();
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+ logGlobal->debug("settings = %s", settings.toJsonNode().toJson());
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+
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+ // Some basic data validation to produce better error messages in cases of incorrect install
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+ auto testFile = [](std::string filename, std::string message) -> bool
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+ {
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+ if (CResourceHandler::get()->existsResource(ResourceID(filename)))
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+ return true;
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+
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+ logGlobal->error("Error: %s was not found!", message);
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+ return false;
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+ };
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+
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+ if(!testFile("DATA/HELP.TXT", "Heroes III data") ||
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+ !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
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+ {
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+ QApplication::quit();
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+ }
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+
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+ conf.init();
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+ logGlobal->info("Loading settings");
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+
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+ init();
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+
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+ graphics = new Graphics(); // should be before curh->init()
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+ graphics->load();//must be after Content loading but should be in main thread
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+
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+ ui->mapView->setScene(controller.scene(0));
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+ ui->mapView->setController(&controller);
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+ ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
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+ connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
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+
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+ ui->minimapView->setScene(controller.miniScene(0));
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+ ui->minimapView->setController(&controller);
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+ connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
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+
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+ scenePreview = new QGraphicsScene(this);
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+ ui->objectPreview->setScene(scenePreview);
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+
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+ //loading objects
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+ loadObjectsTree();
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+
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+ ui->tabWidget->setCurrentIndex(0);
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+
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+ for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
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+ {
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+ connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
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+ }
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+ connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
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+ onPlayersChanged();
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+
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+ show();
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+
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+ //Load map from command line
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+ if(qApp->arguments().size() >= 2)
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+ openMap(qApp->arguments().at(1));
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+}
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+
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+MainWindow::~MainWindow()
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+{
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+ saveUserSettings(); //save window size etc.
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+ delete ui;
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+}
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+
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+bool MainWindow::getAnswerAboutUnsavedChanges()
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+{
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+ if(unsaved)
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+ {
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+ auto sure = QMessageBox::question(this, "Confirmation", "Unsaved changes will be lost, are you sure?");
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+ if(sure == QMessageBox::No)
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+ {
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+ return false;
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+ }
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+ }
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+ return true;
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+}
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+
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+void MainWindow::closeEvent(QCloseEvent *event)
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+{
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+ if(getAnswerAboutUnsavedChanges())
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+ QMainWindow::closeEvent(event);
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+ else
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+ event->ignore();
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+}
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+
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+void MainWindow::setStatusMessage(const QString & status)
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+{
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+ statusBar()->showMessage(status);
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+}
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+
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+void MainWindow::setTitle()
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+{
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+ QString title = QString("%1%2 - %3 (v%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, VCMI_EDITOR_VERSION);
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+ setWindowTitle(title);
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+}
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+
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+void MainWindow::mapChanged()
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+{
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+ unsaved = true;
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+ setTitle();
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+}
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+
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+void MainWindow::initializeMap(bool isNew)
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+{
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+ unsaved = isNew;
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+ if(isNew)
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+ filename.clear();
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+ setTitle();
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+
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+ mapLevel = 0;
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+ ui->mapView->setScene(controller.scene(mapLevel));
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+ ui->minimapView->setScene(controller.miniScene(mapLevel));
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+ ui->minimapView->dimensions();
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+
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+ setStatusMessage(QString("Scene objects: %1").arg(ui->mapView->scene()->items().size()));
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+
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+ //enable settings
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+ ui->actionMapSettings->setEnabled(true);
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+ ui->actionPlayers_settings->setEnabled(true);
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+
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+ onPlayersChanged();
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+}
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+
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+bool MainWindow::openMap(const QString & filenameSelect)
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+{
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+ QFileInfo fi(filenameSelect);
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+ std::string fname = fi.fileName().toStdString();
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+ std::string fdir = fi.dir().path().toStdString();
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+
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+ ResourceID resId("MAPEDITOR/" + fname, EResType::MAP);
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+
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+ //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
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+ auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
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+ CResourceHandler::removeFilesystem("local", "mapEditor");
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+ CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
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+
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+ if(!CResourceHandler::get("mapEditor")->existsResource(resId))
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+ {
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+ QMessageBox::warning(this, "Failed to open map", "Cannot open map from this folder");
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+ return false;
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+ }
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+
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+ CMapService mapService;
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+ try
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+ {
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+ controller.setMap(mapService.loadMap(resId));
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+ }
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+ catch(const std::exception & e)
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+ {
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+ QMessageBox::critical(this, "Failed to open map", e.what());
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+ return false;
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+ }
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+
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+ filename = filenameSelect;
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+ initializeMap(controller.map()->version != EMapFormat::VCMI);
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+ return true;
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+}
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+
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+void MainWindow::on_actionOpen_triggered()
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+{
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+ if(!getAnswerAboutUnsavedChanges())
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+ return;
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+
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+ auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
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+ QString::fromStdString(VCMIDirs::get().userCachePath().make_preferred().string()),
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+ tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
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+ if(filenameSelect.isEmpty())
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+ return;
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+
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+ openMap(filenameSelect);
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+}
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+
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+void MainWindow::saveMap()
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+{
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+ if(!controller.map())
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+ return;
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+
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+ if(!unsaved)
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+ return;
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+
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+ //validate map
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+ auto issues = Validator::validate(controller.map());
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+ bool critical = false;
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+ for(auto & issue : issues)
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+ critical |= issue.critical;
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+
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+ if(!issues.empty())
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+ {
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+ if(critical)
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+ QMessageBox::warning(this, "Map validation", "Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found");
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+ else
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+ QMessageBox::information(this, "Map validation", "Map has some errors. Open Validator from the Map menu to see issues found");
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+ }
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+
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+ CMapService mapService;
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+ try
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+ {
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+ mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
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+ }
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+ catch(const std::exception & e)
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+ {
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+ QMessageBox::critical(this, "Failed to save map", e.what());
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+ return;
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+ }
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+
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+ unsaved = false;
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+ setTitle();
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+}
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+
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+void MainWindow::on_actionSave_as_triggered()
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+{
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+ if(!controller.map())
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+ return;
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+
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+ auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
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+
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+ if(filenameSelect.isNull())
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+ return;
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+
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+ if(filenameSelect == filename)
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+ return;
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+
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+ filename = filenameSelect;
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+
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+ saveMap();
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+}
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+
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+
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+void MainWindow::on_actionNew_triggered()
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+{
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+ if(getAnswerAboutUnsavedChanges())
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+ new WindowNewMap(this);
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+}
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+
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+void MainWindow::on_actionSave_triggered()
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+{
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+ if(!controller.map())
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+ return;
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+
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+ if(filename.isNull())
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+ {
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+ auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
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+
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+ if(filenameSelect.isNull())
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+ return;
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+
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+ filename = filenameSelect;
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+ }
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+
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+ saveMap();
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+}
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+
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+void MainWindow::terrainButtonClicked(TerrainId terrain)
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+{
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+ controller.commitTerrainChange(mapLevel, terrain);
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+}
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+
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+void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
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+{
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+ controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
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+}
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+
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+void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool staticOnly)
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+{
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+ auto knownObjects = VLC->objtypeh->knownObjects();
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+ for(auto ID : knownObjects)
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+ {
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+ if(catalog.count(ID))
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+ continue;
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+
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+ addGroupIntoCatalog(groupName, true, staticOnly, ID);
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+ }
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+}
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+
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+void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool useCustomName, bool staticOnly, int ID)
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+{
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+ QStandardItem * itemGroup = nullptr;
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+ auto itms = objectsModel.findItems(QString::fromStdString(groupName));
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+ if(itms.empty())
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+ {
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+ itemGroup = new QStandardItem(QString::fromStdString(groupName));
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+ objectsModel.appendRow(itemGroup);
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+ }
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+ else
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+ {
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+ itemGroup = itms.front();
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+ }
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+
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+ auto knownSubObjects = VLC->objtypeh->knownSubObjects(ID);
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+ for(auto secondaryID : knownSubObjects)
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+ {
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+ auto factory = VLC->objtypeh->getHandlerFor(ID, secondaryID);
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+ auto templates = factory->getTemplates();
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+ bool singleTemplate = templates.size() == 1;
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+ if(staticOnly && !factory->isStaticObject())
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+ continue;
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+
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+ auto subGroupName = QString::fromStdString(factory->subTypeName);
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+ auto customName = factory->getCustomName();
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+ if(customName)
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+ subGroupName = tr(customName->c_str());
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+
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+ auto * itemType = new QStandardItem(subGroupName);
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+ for(int templateId = 0; templateId < templates.size(); ++templateId)
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+ {
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+ auto templ = templates[templateId];
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+
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+ //selecting file
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+ const std::string & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
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+
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+ //creating picture
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+ QPixmap preview(128, 128);
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+ preview.fill(QColor(255, 255, 255));
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+ QPainter painter(&preview);
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+ Animation animation(afile);
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+ animation.preload();
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+ auto picture = animation.getImage(0);
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+ if(picture && picture->width() && picture->height())
|
|
|
+ {
|
|
|
+ qreal xscale = qreal(128) / qreal(picture->width()), yscale = qreal(128) / qreal(picture->height());
|
|
|
+ qreal scale = std::min(xscale, yscale);
|
|
|
+ painter.scale(scale, scale);
|
|
|
+ painter.drawImage(QPoint(0, 0), *picture);
|
|
|
+ }
|
|
|
+
|
|
|
+ //add parameters
|
|
|
+ QJsonObject data{{"id", QJsonValue(ID)},
|
|
|
+ {"subid", QJsonValue(secondaryID)},
|
|
|
+ {"template", QJsonValue(templateId)},
|
|
|
+ {"animationEditor", QString::fromStdString(templ->editorAnimationFile)},
|
|
|
+ {"animation", QString::fromStdString(templ->animationFile)},
|
|
|
+ {"preview", jsonFromPixmap(preview)}};
|
|
|
+
|
|
|
+ //create object to extract name
|
|
|
+ std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
|
|
|
+ QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
|
|
|
+
|
|
|
+ //do not have extra level
|
|
|
+ if(singleTemplate)
|
|
|
+ {
|
|
|
+ if(useCustomName)
|
|
|
+ itemType->setText(translated);
|
|
|
+ itemType->setIcon(QIcon(preview));
|
|
|
+ itemType->setData(data);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if(useCustomName)
|
|
|
+ itemType->setText(translated);
|
|
|
+ auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
|
|
|
+ item->setData(data);
|
|
|
+ itemType->appendRow(item);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ itemGroup->appendRow(itemType);
|
|
|
+ catalog.insert(ID);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::loadObjectsTree()
|
|
|
+{
|
|
|
+ try
|
|
|
+ {
|
|
|
+ ui->terrainFilterCombo->addItem("");
|
|
|
+ //adding terrains
|
|
|
+ for(auto & terrain : VLC->terrainTypeHandler->terrains())
|
|
|
+ {
|
|
|
+ QPushButton *b = new QPushButton(QString::fromStdString(terrain.name));
|
|
|
+ ui->terrainLayout->addWidget(b);
|
|
|
+ connect(b, &QPushButton::clicked, this, [this, terrain]{ terrainButtonClicked(terrain.id); });
|
|
|
+
|
|
|
+ //filter
|
|
|
+ ui->terrainFilterCombo->addItem(QString::fromStdString(terrain));
|
|
|
+ }
|
|
|
+ //add spacer to keep terrain button on the top
|
|
|
+ ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
|
|
|
+ //adding roads
|
|
|
+ for(auto & road : VLC->terrainTypeHandler->roads())
|
|
|
+ {
|
|
|
+ QPushButton *b = new QPushButton(QString::fromStdString(road.fileName));
|
|
|
+ ui->roadLayout->addWidget(b);
|
|
|
+ connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road.id, true); });
|
|
|
+ }
|
|
|
+ //add spacer to keep terrain button on the top
|
|
|
+ ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
|
|
|
+ //adding rivers
|
|
|
+ for(auto & river : VLC->terrainTypeHandler->rivers())
|
|
|
+ {
|
|
|
+ QPushButton *b = new QPushButton(QString::fromStdString(river.fileName));
|
|
|
+ ui->riverLayout->addWidget(b);
|
|
|
+ connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river.id, false); });
|
|
|
+ }
|
|
|
+ //add spacer to keep terrain button on the top
|
|
|
+ ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
|
|
|
+
|
|
|
+ if(objectBrowser)
|
|
|
+ throw std::runtime_error("object browser exists");
|
|
|
+
|
|
|
+ //model
|
|
|
+ objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
|
|
|
+ objectBrowser = new ObjectBrowser(this);
|
|
|
+ objectBrowser->setSourceModel(&objectsModel);
|
|
|
+ objectBrowser->setDynamicSortFilter(false);
|
|
|
+ objectBrowser->setRecursiveFilteringEnabled(true);
|
|
|
+ ui->treeView->setModel(objectBrowser);
|
|
|
+ ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
|
|
|
+ ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
|
|
|
+ connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
|
|
|
+
|
|
|
+
|
|
|
+ //adding objects
|
|
|
+ addGroupIntoCatalog("TOWNS", false, false, Obj::TOWN);
|
|
|
+ addGroupIntoCatalog("TOWNS", false, false, Obj::RANDOM_TOWN);
|
|
|
+ addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
|
|
|
+ addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
|
|
|
+ addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::ALTAR_OF_SACRIFICE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::BLACK_MARKET);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::COVER_OF_DARKNESS);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::CORPSE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::FAERIE_RING);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_FORTUNE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_YOUTH);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::GARDEN_OF_REVELATION);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::HILL_FORT);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::IDOL_OF_FORTUNE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::LIGHTHOUSE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_MAGIC);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_SPRING);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_WELL);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MERCENARY_CAMP);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MERMAID);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MYSTICAL_GARDEN);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::OASIS);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::LEAN_TO);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::OBELISK);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::REDWOOD_OBSERVATORY);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::PILLAR_OF_FIRE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::STAR_AXIS);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::RALLY_FLAG);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::WATERING_HOLE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOLAR);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SIRENS);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::STABLES);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST_SNOW);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::UNIVERSITY);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::FREELANCERS_GUILD);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
|
|
|
+ addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
|
|
|
+ addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
|
|
|
+ addGroupIntoCatalog("HEROES", false, false, Obj::HERO);
|
|
|
+ addGroupIntoCatalog("HEROES", false, false, Obj::RANDOM_HERO);
|
|
|
+ addGroupIntoCatalog("HEROES", false, false, Obj::HERO_PLACEHOLDER);
|
|
|
+ addGroupIntoCatalog("HEROES", false, false, Obj::BOAT);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", true, false, Obj::ARTIFACT);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_ART);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_TREASURE_ART);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MINOR_ART);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MAJOR_ART);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_RELIC_ART);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", true, false, Obj::SPELL_SCROLL);
|
|
|
+ addGroupIntoCatalog("ARTIFACTS", true, false, Obj::PANDORAS_BOX);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::RANDOM_RESOURCE);
|
|
|
+ addGroupIntoCatalog("RESOURCES", false, false, Obj::RESOURCE);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::SEA_CHEST);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::TREASURE_CHEST);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::CAMPFIRE);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::SHIPWRECK_SURVIVOR);
|
|
|
+ addGroupIntoCatalog("RESOURCES", true, false, Obj::FLOTSAM);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::CREATURE_BANK);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::DRAGON_UTOPIA);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::CRYPT);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::DERELICT_SHIP);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::PYRAMID);
|
|
|
+ addGroupIntoCatalog("BANKS", true, false, Obj::SHIPWRECK);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR1);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR2);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR3);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR4);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", true, false, Obj::REFUGEE_CAMP);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_LVL);
|
|
|
+ addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_FACTION);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND1);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS1);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::CLOVER_FIELD);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND2);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::EVIL_FOG);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::FAVORABLE_WINDS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::FIERY_FIELDS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLY_GROUNDS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::LUCID_POOLS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_CLOUDS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS2);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::ROCKLANDS);
|
|
|
+ addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLE);
|
|
|
+ addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
|
|
|
+ addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_EXIT);
|
|
|
+ addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_TWO_WAY);
|
|
|
+ addGroupIntoCatalog("TELEPORTS", true, false, Obj::SUBTERRANEAN_GATE);
|
|
|
+ addGroupIntoCatalog("TELEPORTS", true, false, Obj::WHIRLPOOL);
|
|
|
+ addGroupIntoCatalog("MINES", true, false, Obj::MINE);
|
|
|
+ addGroupIntoCatalog("MINES", false, false, Obj::ABANDONED_MINE);
|
|
|
+ addGroupIntoCatalog("MINES", true, false, Obj::WINDMILL);
|
|
|
+ addGroupIntoCatalog("MINES", true, false, Obj::WATER_WHEEL);
|
|
|
+ addGroupIntoCatalog("TRIGGERS", true, false, Obj::EVENT);
|
|
|
+ addGroupIntoCatalog("TRIGGERS", true, false, Obj::GRAIL);
|
|
|
+ addGroupIntoCatalog("TRIGGERS", true, false, Obj::SIGN);
|
|
|
+ addGroupIntoCatalog("TRIGGERS", true, false, Obj::OCEAN_BOTTLE);
|
|
|
+ addGroupIntoCatalog("MONSTERS", false, false, Obj::MONSTER);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L1);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L2);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L3);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L4);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L5);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L6);
|
|
|
+ addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L7);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::SEER_HUT);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::BORDER_GATE);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::QUEST_GUARD);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::HUT_OF_MAGI);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::EYE_OF_MAGI);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::BORDERGUARD);
|
|
|
+ addGroupIntoCatalog("QUESTS", true, false, Obj::KEYMASTER);
|
|
|
+ addGroupIntoCatalog("wog object", true, false, Obj::WOG_OBJECT);
|
|
|
+ addGroupIntoCatalog("OBSTACLES", true);
|
|
|
+ addGroupIntoCatalog("OTHER", false);
|
|
|
+ }
|
|
|
+ catch(const std::exception & e)
|
|
|
+ {
|
|
|
+ QMessageBox::critical(this, "Mods loading problem", "Critical error during Mods loading. Disable invalid mods and restart.");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionLevel_triggered()
|
|
|
+{
|
|
|
+ if(controller.map() && controller.map()->twoLevel)
|
|
|
+ {
|
|
|
+ mapLevel = mapLevel ? 0 : 1;
|
|
|
+ ui->mapView->setScene(controller.scene(mapLevel));
|
|
|
+ ui->minimapView->setScene(controller.miniScene(mapLevel));
|
|
|
+ if (mapLevel == 0)
|
|
|
+ {
|
|
|
+ ui->actionLevel->setToolTip(tr("View underground"));
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ui->actionLevel->setToolTip(tr("View surface"));
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionUndo_triggered()
|
|
|
+{
|
|
|
+ QString str("Undo clicked");
|
|
|
+ statusBar()->showMessage(str, 1000);
|
|
|
+
|
|
|
+ if (controller.map())
|
|
|
+ {
|
|
|
+ controller.undo();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionRedo_triggered()
|
|
|
+{
|
|
|
+ QString str("Redo clicked");
|
|
|
+ displayStatus(str);
|
|
|
+
|
|
|
+ if (controller.map())
|
|
|
+ {
|
|
|
+ controller.redo();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionPass_triggered(bool checked)
|
|
|
+{
|
|
|
+ QString str("Passability clicked");
|
|
|
+ displayStatus(str);
|
|
|
+
|
|
|
+ if(controller.map())
|
|
|
+ {
|
|
|
+ controller.scene(0)->passabilityView.show(checked);
|
|
|
+ controller.scene(1)->passabilityView.show(checked);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_actionGrid_triggered(bool checked)
|
|
|
+{
|
|
|
+ QString str("Grid clicked");
|
|
|
+ displayStatus(str);
|
|
|
+
|
|
|
+ if(controller.map())
|
|
|
+ {
|
|
|
+ controller.scene(0)->gridView.show(checked);
|
|
|
+ controller.scene(1)->gridView.show(checked);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::changeBrushState(int idx)
|
|
|
+{
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_toolBrush_clicked(bool checked)
|
|
|
+{
|
|
|
+ //ui->toolBrush->setChecked(false);
|
|
|
+ ui->toolBrush2->setChecked(false);
|
|
|
+ ui->toolBrush4->setChecked(false);
|
|
|
+ ui->toolArea->setChecked(false);
|
|
|
+ ui->toolLasso->setChecked(false);
|
|
|
+
|
|
|
+ if(checked)
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::Brush;
|
|
|
+ else
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::None;
|
|
|
+
|
|
|
+ ui->tabWidget->setCurrentIndex(0);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_toolBrush2_clicked(bool checked)
|
|
|
+{
|
|
|
+ ui->toolBrush->setChecked(false);
|
|
|
+ //ui->toolBrush2->setChecked(false);
|
|
|
+ ui->toolBrush4->setChecked(false);
|
|
|
+ ui->toolArea->setChecked(false);
|
|
|
+ ui->toolLasso->setChecked(false);
|
|
|
+
|
|
|
+ if(checked)
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
|
|
|
+ else
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::None;
|
|
|
+
|
|
|
+ ui->tabWidget->setCurrentIndex(0);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_toolBrush4_clicked(bool checked)
|
|
|
+{
|
|
|
+ ui->toolBrush->setChecked(false);
|
|
|
+ ui->toolBrush2->setChecked(false);
|
|
|
+ //ui->toolBrush4->setChecked(false);
|
|
|
+ ui->toolArea->setChecked(false);
|
|
|
+ ui->toolLasso->setChecked(false);
|
|
|
+
|
|
|
+ if(checked)
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
|
|
|
+ else
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::None;
|
|
|
+
|
|
|
+ ui->tabWidget->setCurrentIndex(0);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_toolArea_clicked(bool checked)
|
|
|
+{
|
|
|
+ ui->toolBrush->setChecked(false);
|
|
|
+ ui->toolBrush2->setChecked(false);
|
|
|
+ ui->toolBrush4->setChecked(false);
|
|
|
+ //ui->toolArea->setChecked(false);
|
|
|
+ ui->toolLasso->setChecked(false);
|
|
|
+
|
|
|
+ if(checked)
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::Area;
|
|
|
+ else
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::None;
|
|
|
+
|
|
|
+ ui->tabWidget->setCurrentIndex(0);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionErase_triggered()
|
|
|
+{
|
|
|
+ on_toolErase_clicked();
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_toolErase_clicked()
|
|
|
+{
|
|
|
+ if(controller.map())
|
|
|
+ {
|
|
|
+ controller.commitObjectErase(mapLevel);
|
|
|
+ }
|
|
|
+ ui->tabWidget->setCurrentIndex(0);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::preparePreview(const QModelIndex &index, bool createNew)
|
|
|
+{
|
|
|
+ scenePreview->clear();
|
|
|
+
|
|
|
+ auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
|
|
|
+
|
|
|
+ if(!data.empty())
|
|
|
+ {
|
|
|
+ auto preview = data["preview"];
|
|
|
+ if(preview != QJsonValue::Undefined)
|
|
|
+ {
|
|
|
+ QPixmap objPreview = pixmapFromJson(preview);
|
|
|
+ scenePreview->addPixmap(objPreview);
|
|
|
+
|
|
|
+ auto objId = data["id"].toInt();
|
|
|
+ auto objSubId = data["subid"].toInt();
|
|
|
+ auto templateId = data["template"].toInt();
|
|
|
+
|
|
|
+ if(controller.discardObject(mapLevel) || createNew)
|
|
|
+ {
|
|
|
+ auto factory = VLC->objtypeh->getHandlerFor(objId, objSubId);
|
|
|
+ auto templ = factory->getTemplates()[templateId];
|
|
|
+ controller.createObject(mapLevel, factory->create(templ));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
|
|
|
+{
|
|
|
+ preparePreview(index, false);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_treeView_activated(const QModelIndex &index)
|
|
|
+{
|
|
|
+ ui->toolBrush->setChecked(false);
|
|
|
+ ui->toolBrush2->setChecked(false);
|
|
|
+ ui->toolBrush4->setChecked(false);
|
|
|
+ ui->toolArea->setChecked(false);
|
|
|
+ ui->toolLasso->setChecked(false);
|
|
|
+ ui->mapView->selectionTool = MapView::SelectionTool::None;
|
|
|
+
|
|
|
+ preparePreview(index, true);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_terrainFilterCombo_currentTextChanged(const QString &arg1)
|
|
|
+{
|
|
|
+ if(!objectBrowser)
|
|
|
+ return;
|
|
|
+
|
|
|
+ objectBrowser->terrain = arg1.isEmpty() ? Terrain::ANY_TERRAIN : VLC->terrainTypeHandler->getInfoByName(arg1.toStdString())->id;
|
|
|
+ objectBrowser->invalidate();
|
|
|
+ objectBrowser->sort(0);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_filter_textChanged(const QString &arg1)
|
|
|
+{
|
|
|
+ if(!objectBrowser)
|
|
|
+ return;
|
|
|
+
|
|
|
+ objectBrowser->filter = arg1;
|
|
|
+ objectBrowser->invalidate();
|
|
|
+ objectBrowser->sort(0);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_actionFill_triggered()
|
|
|
+{
|
|
|
+ QString str("Fill clicked");
|
|
|
+ displayStatus(str);
|
|
|
+
|
|
|
+ if(!controller.map())
|
|
|
+ return;
|
|
|
+
|
|
|
+ controller.commitObstacleFill(mapLevel);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
|
|
|
+{
|
|
|
+ if(switchTab)
|
|
|
+ ui->tabWidget->setCurrentIndex(1);
|
|
|
+ Inspector inspector(controller.map(), obj, ui->inspectorWidget);
|
|
|
+ inspector.updateProperties();
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
|
|
|
+{
|
|
|
+ if(!item->isSelected())
|
|
|
+ return;
|
|
|
+
|
|
|
+ int r = item->row();
|
|
|
+ int c = item->column();
|
|
|
+ if(c < 1)
|
|
|
+ return;
|
|
|
+
|
|
|
+ auto * tableWidget = item->tableWidget();
|
|
|
+
|
|
|
+ //get identifier
|
|
|
+ auto identifier = tableWidget->item(0, 1)->text();
|
|
|
+ CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
|
|
|
+
|
|
|
+ //get parameter name
|
|
|
+ auto param = tableWidget->item(r, c - 1)->text();
|
|
|
+
|
|
|
+ //set parameter
|
|
|
+ Inspector inspector(controller.map(), obj, tableWidget);
|
|
|
+ inspector.setProperty(param, item->text());
|
|
|
+ controller.commitObjectChange(mapLevel);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionMapSettings_triggered()
|
|
|
+{
|
|
|
+ auto settingsDialog = new MapSettings(controller, this);
|
|
|
+ settingsDialog->setWindowModality(Qt::WindowModal);
|
|
|
+ settingsDialog->setModal(true);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_actionPlayers_settings_triggered()
|
|
|
+{
|
|
|
+ auto settingsDialog = new PlayerSettings(controller, this);
|
|
|
+ settingsDialog->setWindowModality(Qt::WindowModal);
|
|
|
+ settingsDialog->setModal(true);
|
|
|
+ connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
|
|
|
+}
|
|
|
+
|
|
|
+QAction * MainWindow::getActionPlayer(const PlayerColor & player)
|
|
|
+{
|
|
|
+ if(player.getNum() == 0) return ui->actionPlayer_1;
|
|
|
+ if(player.getNum() == 1) return ui->actionPlayer_2;
|
|
|
+ if(player.getNum() == 2) return ui->actionPlayer_3;
|
|
|
+ if(player.getNum() == 3) return ui->actionPlayer_4;
|
|
|
+ if(player.getNum() == 4) return ui->actionPlayer_5;
|
|
|
+ if(player.getNum() == 5) return ui->actionPlayer_6;
|
|
|
+ if(player.getNum() == 6) return ui->actionPlayer_7;
|
|
|
+ if(player.getNum() == 7) return ui->actionPlayer_8;
|
|
|
+ return ui->actionNeutral;
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::switchDefaultPlayer(const PlayerColor & player)
|
|
|
+{
|
|
|
+ if(controller.defaultPlayer == player)
|
|
|
+ return;
|
|
|
+
|
|
|
+ ui->actionNeutral->blockSignals(true);
|
|
|
+ ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
|
|
|
+ ui->actionNeutral->blockSignals(false);
|
|
|
+ for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
|
|
|
+ {
|
|
|
+ getActionPlayer(PlayerColor(i))->blockSignals(true);
|
|
|
+ getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
|
|
|
+ getActionPlayer(PlayerColor(i))->blockSignals(false);
|
|
|
+ }
|
|
|
+ controller.defaultPlayer = player;
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::onPlayersChanged()
|
|
|
+{
|
|
|
+ if(controller.map())
|
|
|
+ {
|
|
|
+ getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
|
|
|
+ for(int i = 0; i < controller.map()->players.size(); ++i)
|
|
|
+ getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
|
|
|
+ if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
|
|
|
+ switchDefaultPlayer(PlayerColor::NEUTRAL);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
|
|
|
+ getActionPlayer(PlayerColor(i))->setEnabled(false);
|
|
|
+ getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::enableUndo(bool enable)
|
|
|
+{
|
|
|
+ ui->actionUndo->setEnabled(enable);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::enableRedo(bool enable)
|
|
|
+{
|
|
|
+ ui->actionRedo->setEnabled(enable);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::onSelectionMade(int level, bool anythingSelected)
|
|
|
+{
|
|
|
+ if (level == mapLevel)
|
|
|
+ {
|
|
|
+ auto info = QString::asprintf("Selection on layer %d: %b", level, anythingSelected ? "true" : "false");
|
|
|
+ setStatusMessage(info);
|
|
|
+
|
|
|
+ ui->actionErase->setEnabled(anythingSelected);
|
|
|
+ ui->toolErase->setEnabled(anythingSelected);
|
|
|
+ }
|
|
|
+}
|
|
|
+void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
|
|
|
+{
|
|
|
+ statusBar()->showMessage(message, timeout);
|
|
|
+}
|
|
|
+
|
|
|
+void MainWindow::on_actionValidate_triggered()
|
|
|
+{
|
|
|
+ new Validator(controller.map(), this);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_actionUpdate_appearance_triggered()
|
|
|
+{
|
|
|
+ if(!controller.map())
|
|
|
+ return;
|
|
|
+
|
|
|
+ if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
|
|
|
+ {
|
|
|
+ QMessageBox::information(this, "Update appearance", "No objects selected");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if(QMessageBox::Yes != QMessageBox::question(this, "Update appearance", "This operation is irreversible. Do you want to continue?"))
|
|
|
+ return;
|
|
|
+
|
|
|
+ controller.scene(mapLevel)->selectionTerrainView.clear();
|
|
|
+
|
|
|
+ int errors = 0;
|
|
|
+ std::set<CGObjectInstance*> staticObjects;
|
|
|
+ for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
|
|
|
+ {
|
|
|
+ auto handler = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
|
|
|
+ if(!controller.map()->isInTheMap(obj->visitablePos()))
|
|
|
+ {
|
|
|
+ ++errors;
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ auto * terrain = controller.map()->getTile(obj->visitablePos()).terType;
|
|
|
+
|
|
|
+ if(handler->isStaticObject())
|
|
|
+ {
|
|
|
+ staticObjects.insert(obj);
|
|
|
+ if(obj->appearance->canBePlacedAt(terrain->id))
|
|
|
+ {
|
|
|
+ controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ for(auto & offset : obj->appearance->getBlockedOffsets())
|
|
|
+ controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ auto app = handler->getOverride(terrain->id, obj);
|
|
|
+ if(!app)
|
|
|
+ {
|
|
|
+ if(obj->appearance->canBePlacedAt(terrain->id))
|
|
|
+ continue;
|
|
|
+
|
|
|
+ auto templates = handler->getTemplates(terrain->id);
|
|
|
+ if(templates.empty())
|
|
|
+ {
|
|
|
+ ++errors;
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ app = templates.front();
|
|
|
+ }
|
|
|
+ auto tiles = controller.mapHandler()->getTilesUnderObject(obj);
|
|
|
+ obj->appearance = app;
|
|
|
+ controller.mapHandler()->invalidate(tiles);
|
|
|
+ controller.mapHandler()->invalidate(obj);
|
|
|
+ controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ controller.commitObjectChange(mapLevel);
|
|
|
+ controller.commitObjectErase(mapLevel);
|
|
|
+ controller.commitObstacleFill(mapLevel);
|
|
|
+
|
|
|
+
|
|
|
+ if(errors)
|
|
|
+ QMessageBox::warning(this, "Update appearance", QString("Errors occured. %1 objects were not updated").arg(errors));
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void MainWindow::on_actionRecreate_obstacles_triggered()
|
|
|
+{
|
|
|
+
|
|
|
+}
|
|
|
+
|