Alexander Wilms
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 年之前 |
Ivan Savenko
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0e4be8c776
Fix crash on sieging Citadel or Castle
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1 年之前 |
Ivan Savenko
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b7efa6c8cc
Fixed potential thread races in Battle AI
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1 年之前 |
Ivan Savenko
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7359b66f99
Do not use floating point equality checks
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1 年之前 |
Andrii Danylchenko
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c66de29550
#3550 - fix case when unit is in reachability map but only next turn
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1 年之前 |
Ivan Savenko
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a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
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1 年之前 |
Ivan Savenko
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0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
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1 年之前 |
Andrii Danylchenko
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3602be5eab
BattleAI: remove adjustPositions method as it gives more troubles than usefulness
|
1 年之前 |
Andrii Danylchenko
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1a1ae5cd8b
BattleAI: fixes
|
1 年之前 |
Ivan Savenko
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9b8145f522
Compute creature speed only once during evaluation
|
1 年之前 |
Alexander Wilms
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5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
|
2 年之前 |
Alexander Wilms
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457e73ed12
AI/BattleAI/BattleExchangeVariant.cpp: Do not assign data members in a constructor. Initialize members in an initialization list.
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2 年之前 |
Alexander Wilms
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b10b1a5444
AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
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2 年之前 |
Andrii Danylchenko
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f74daa2e1f
BattleAI: fix health bounty calculation
|
2 年之前 |
Andrii Danylchenko
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870fbd50e3
BattleAI: bigger reachability map
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2 年之前 |
Andrii Danylchenko
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9eb9404f28
BattleAI: divide only positive part of score onto turns count
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2 年之前 |
Andrii Danylchenko
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5f13a0bbda
BattleAI: spellcast fixes and floating point score
|
2 年之前 |
Andrii Danylchenko
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dc88f14e0b
BattleAI: positive/negative effect multiplier
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2 年之前 |
Andrii Danylchenko
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274bf739b8
BattleAI: damage cache and switch to different model of spells evaluation
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2 年之前 |
Ivan Savenko
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0240ee886d
Converted (almost) all namespace enum's to enum classes
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2 年之前 |
Andrii Danylchenko
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ba9998ac66
BattleAI: fast targets optimization
|
2 年之前 |
Andrii Danylchenko
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fe65edd55d
BattleAI: stacks should not measure damage against turret
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2 年之前 |
Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 年之前 |
Konstantin
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fbc05c70ac
vcmi: camelCase methods of new classes
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2 年之前 |
Ivan Savenko
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dfa2e2a349
Merge beta into develop
|
2 年之前 |
Andrii Danylchenko
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737c34b8c6
BattleAI: avoid selfblocking on siege
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2 年之前 |
Konstantin
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e0715a76c8
vcmi: reduce CStack usage a little bit
|
2 年之前 |
Ivan Savenko
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970981cfc9
Show information on potential kills in attack tooltip
|
2 年之前 |
Ivan Savenko
|
31147ac83b
refactoring: TDmgRange pair -> DamageRange struct
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2 年之前 |
Ivan Savenko
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b86969909a
Fixes compilation due to changes in callback interface
|
2 年之前 |