Commit historia

Upphovsman SHA1 Meddelande Datum
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 år sedan
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 10 år sedan
  ArseniyShestakov 649ebfad2f TerrainTile::topVisitableObj: avoid costly vector copying 10 år sedan
  DjWarmonger bfd4ff8954 Refactoring 10 år sedan
  DjWarmonger 3e8c395156 - More fixes for wander targets 10 år sedan
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 år sedan
  ArseniyShestakov f145c82031 TerrainTile: implement exclusion for topVisitable functions 10 år sedan
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 år sedan
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 år sedan
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 år sedan
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 år sedan
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 år sedan
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 år sedan
  karol57 dd33fd51a8 int3 dist2d microoptimization 11 år sedan
  Ivan Savenko 7f276185bd Moving files: 11 år sedan
  DjWarmonger 4ea9810831 First version that works: 11 år sedan
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 år sedan
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 år sedan
  Ivan Savenko 8d178fbcf5 Minor fixes: 11 år sedan
  Michał W. Urbańczyk 6f8974bab3 Fix for #1673 — objects vector may contain nullptr (for objects that have been removed). 11 år sedan
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 år sedan
  Ivan Savenko 2b9e074d54 - implements level limit (Mantis #1620) 11 år sedan
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 11 år sedan
  beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 år sedan
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 år sedan
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 år sedan
  beegee1 56534bc3fb - Bug fix to previous commit 12 år sedan
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 år sedan
  beegee1 42c2c29976 - Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing 12 år sedan
  Ivan Savenko b20f8fd3d4 - fixed uninitialized access into modHander 12 år sedan