Commit History

Autor SHA1 Mensaxe Data
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop %!s(int64=2) %!d(string=hai) anos
  Konstantin 713e3004df vcmi: rename updater and limiter files %!s(int64=2) %!d(string=hai) anos
  Konstantin 34c1d4f3e9 vcmi: move CBonusProxy and friends to new file %!s(int64=2) %!d(string=hai) anos
  Konstantin e37f798a68 vcmi: split bonus updaters %!s(int64=2) %!d(string=hai) anos
  Konstantin 416faf521e vcmi: move limiters outside of HeroBonus.cpp %!s(int64=2) %!d(string=hai) anos
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder %!s(int64=2) %!d(string=hai) anos
  nordsoft ddb683e237 Fix typo %!s(int64=2) %!d(string=hai) anos
  nordsoft 1b4d117790 deeper decoupling %!s(int64=2) %!d(string=hai) anos
  nordsoft ac8f390cf8 Dividing rewarbadle objects into separate files %!s(int64=2) %!d(string=hai) anos
  nordsoft 421bbab1cc Split CGTownInstance file %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 80b5c53815 Place quest artifacts after all the treasures are already created. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ff66592fad Merge pull request #1882 from rilian-la-te/native-terrain-refactor %!s(int64=2) %!d(string=hai) anos
  nordsoft 9371f013e9 Rename outer caster %!s(int64=2) %!d(string=hai) anos
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity %!s(int64=2) %!d(string=hai) anos
  nordsoft 56b0e900d8 Add outer caster class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 307065a633 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6dac15c5b2 Merge pull request #1706 from rilian-la-te/moats-landmines %!s(int64=2) %!d(string=hai) anos
  nordsoft b70b4b5c4f Add missing includes %!s(int64=2) %!d(string=hai) anos
  Konstantin cd1730b1fb vcmi: remove obstacle caster logic %!s(int64=2) %!d(string=hai) anos
  Konstantin 57c35f39ca WIP: Moat placer %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 401f2342c0 Place Mines after Towns and Monoliths. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 18a87d1ec0 Distribute limited objects evenly in zones with matching terrain %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65c020ef34 Moved Unicode namespace out of GeneralTextHandler file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 320a44ca3c Moved common language data into a new file %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 4c19d8794d add option to compile AI code into libvcmi directly %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 970bd6ed34 adjust project for Android (except AI) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fbbfa29030 Merge pull request #1561 from rilian-la-te/modernize-serializer-spells %!s(int64=2) %!d(string=hai) anos