Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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пре 9 година |
AlexVinS
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53b5587c2e
Advance map header serialization
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пре 9 година |
AlexVinS
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a638d0cd51
Creature set serialization
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пре 9 година |
AlexVinS
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37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
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пре 9 година |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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пре 9 година |
ArseniyShestakov
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59199ccdbd
Bonus system: add treeHasChanged call where bonus objects changed
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пре 10 година |
ArseniyShestakov
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1730a31471
HeroBonus: get rid of code that used getBonusList
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пре 10 година |
AlexVinS
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2d5a366e6c
Implemented (basic) object construction and placement
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пре 10 година |
AlexVinS
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6f203fb7e2
Save string identifiers for all game objects
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пре 10 година |
AlexVinS
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3d7435c520
Introduced absolute specific spell immunity.
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пре 10 година |
AlexVinS
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54453aee73
get rid of boost::assign
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пре 11 година |
AlexVinS
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66b022f93e
initializer lists part1
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пре 11 година |
Ivan Savenko
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44742814cd
More cleanup:
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пре 11 година |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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пре 11 година |
Ivan Savenko
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e9b41cd3c6
Minor fixes, no more missing objects & templates
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пре 11 година |
Ivan Savenko
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7e057b6df8
Bugfixing, game can finally load to main menu without crash
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пре 11 година |
Ivan Savenko
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b5160acbac
Finalization of object type handler interface
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пре 11 година |
beegee1
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fe1b16a7ec
Some preparation towards mantis #1743:
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пре 11 година |
Ivan Savenko
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2c4c964a45
Large rewrite of adventure map objects:
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пре 11 година |
Ivan Savenko
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2b3405fa50
- minor optimizations
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пре 12 година |
Ivan Savenko
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71d6b0fea9
- Fixed some warnings from cppcheck
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пре 12 година |
Ivan Savenko
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9237e6d97d
Improved json validation
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пре 12 година |
DjWarmonger
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cc505ce935
Fixed values for some of stack experience bonuses.
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пре 12 година |
Ivan Savenko
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cf4b3c91cb
- updated wog/vcmi mod.json files
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пре 12 година |
Ivan Savenko
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b87897096c
Filesystem handling is now more flexible
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пре 12 година |
Ivan Savenko
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146a5e5ef8
Made speed of most of battle animations time-based
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пре 12 година |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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пре 12 година |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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пре 12 година |
Ivan Savenko
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dd808ef5cc
bugfixing:
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пре 12 година |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |