Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 8b6cf82a01 Fix %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4bcfb8c27d Draft of new Event conditions %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc5ad7d7b3 Make string instance names persistent %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4ebafa17b4 Remove unused placeholdedHeroes field %!s(int64=9) %!d(string=hai) anos
  AlexVinS 36121696ca Clenaup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 0c21efb202 Start integration of map format into engine %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=9) %!d(string=hai) anos
  AlexVinS a5b72ce593 Cleanup %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6552acdff6 Check coastal tile OTF %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 237d3f2624 Refactoring: random spells %!s(int64=10) %!d(string=hai) anos
  AlexVinS 4c4ad480c5 added experimental usage of roads %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov c9eba40fe6 Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f145c82031 TerrainTile: implement exclusion for topVisitable functions %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 8d178fbcf5 Minor fixes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko a8b9258840 missing dll_linkage %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large %!s(int64=12) %!d(string=hai) anos
  beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 473250e223 - Removed slow and buggy part of exploration code %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos