Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 vuotta sitten
  AlexVinS 4a37ed99ea Fix duplicated block-visit regression 9 vuotta sitten
  AlexVinS dc5ad7d7b3 Make string instance names persistent 9 vuotta sitten
  AlexVinS 4ebafa17b4 Remove unused placeholdedHeroes field 9 vuotta sitten
  AlexVinS e0af4a665a Added hacks fot spell scroll support. 9 vuotta sitten
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 vuotta sitten
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange 10 vuotta sitten
  ArseniyShestakov d6a142ca3d CMapLoaderH3M: support for patrol initialPos in readHero 10 vuotta sitten
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID 10 vuotta sitten
  DjWarmonger 9577ef4bda Minor tweak. 10 vuotta sitten
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 vuotta sitten
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 10 vuotta sitten
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 vuotta sitten
  Ivan Savenko 955552488e - H3M parser will create objects that don't have data in map file via 11 vuotta sitten
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 vuotta sitten
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 vuotta sitten
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 vuotta sitten
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 vuotta sitten
  DjWarmonger aee748d8d6 - Added monoliths between remote zones 11 vuotta sitten
  Ivan Savenko 7f276185bd Moving files: 11 vuotta sitten
  DjWarmonger eb337d7407 Fixed #1638 - spells banned in map settings appeared in town guild 11 vuotta sitten
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 vuotta sitten
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 vuotta sitten
  DjWarmonger 1d6e265e34 - Fixed special spells spawning in Pyramid 11 vuotta sitten
  DjWarmonger 0347c61dd2 All new spells will be possible to spawn in town magic guilds. 11 vuotta sitten
  Ivan Savenko 8d178fbcf5 Minor fixes: 11 vuotta sitten
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 vuotta sitten
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling 11 vuotta sitten
  beegee1 22e119770a Fixed mantis #1645 11 vuotta sitten
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 vuotta sitten