تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 ماه پیش
  Ivan Savenko 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 9 ماه پیش
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 ماه پیش
  Ivan Savenko c559b20791 Add more tracking for crash on Android 10 ماه پیش
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 10 ماه پیش
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 سال پیش
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 سال پیش
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 سال پیش
  Ivan Savenko 230add02e4 Remove no longer used code 1 سال پیش
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 سال پیش
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 سال پیش
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 سال پیش
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 سال پیش
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 سال پیش
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 سال پیش
  Ivan Savenko da3a05bc8b Fix special colors in battle 2 سال پیش
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations 2 سال پیش
  Ivan Savenko 31b718898a Fix playback of shooter animations at max speed 2 سال پیش
  Ivan Savenko ab8b407294 Style cleanup 2 سال پیش
  Ivan Savenko 2ac997d8a9 Fix "holding" animation speed 2 سال پیش
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 سال پیش
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 سال پیش
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 سال پیش
  Ivan Savenko 3749074a4d Renamed speed setting name to force-reset it to new scale 2 سال پیش
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings 2 سال پیش
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 سال پیش
  Ivan Savenko 4ca22e652d All projectile animations now use time-based speed 2 سال پیش
  Ivan Savenko d2fe31e224 Fix obstacles (e.g. Quicksands) animation speed 2 سال پیش
  Ivan Savenko 8b207fae63 ECreatureAnimType enum -> enum class 3 سال پیش