Commit History

Autor SHA1 Mensaxe Data
  rhn c8929b364b fixed typo %!s(int64=11) %!d(string=hai) anos
  rhn e4fce8fc8f fixed object types playing sounds %!s(int64=11) %!d(string=hai) anos
  rhn a491c11305 Fixed sound effect when hero disappears %!s(int64=11) %!d(string=hai) anos
  rhn e9534603c2 Fixed sound on object pickup with dialog %!s(int64=11) %!d(string=hai) anos
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants %!s(int64=11) %!d(string=hai) anos
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible %!s(int64=11) %!d(string=hai) anos
  AlexVinS 8a488aeb86 Cleanup %!s(int64=11) %!d(string=hai) anos
  AlexVinS ecc7b8e05a Draw cursor on each frame. Fix TTF rendering under cursor. %!s(int64=11) %!d(string=hai) anos
  AlexVinS e521e6687a centralize cursor drawing %!s(int64=11) %!d(string=hai) anos
  AlexVinS dbb7526040 fix uninitialized flag %!s(int64=11) %!d(string=hai) anos
  AlexVinS 195eae48ca Merge branch 'develop' into SDL2 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 5ebc0e8614 First part of object instance API cleanup %!s(int64=11) %!d(string=hai) anos
  AlexVinS 4e4ba6654c fix Eye of magi, also fix #1608 %!s(int64=11) %!d(string=hai) anos
  AlexVinS 3b8d0e44d4 Merge branch 'develop' into SDL2 %!s(int64=11) %!d(string=hai) anos
  AlexVinS ac7703ffb0 Fix hero movement rendering %!s(int64=11) %!d(string=hai) anos
  AlexVinS 8cc5363882 fix warning, cleanup %!s(int64=11) %!d(string=hai) anos
  AlexVinS 13bd4ddcb2 Now movement can be canceled %!s(int64=11) %!d(string=hai) anos
  AlexVinS 5fa5ba622f Start preparation for moveHero threaded implementation %!s(int64=11) %!d(string=hai) anos
  AlexVinS 5fdc63ab5b tiny fixes %!s(int64=11) %!d(string=hai) anos
  AlexVinS 6890c2650b fix keyboard state access %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7f276185bd Moving files: %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds %!s(int64=11) %!d(string=hai) anos
  alexvins 4203d69525 Part 2 of new spell configuration %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk 03fbd4e8a7 Fixed tracking autosaves. %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk be3bd35b95 Hopefully fixes #1677 and its duplciates. %!s(int64=11) %!d(string=hai) anos