|  ArseniyShestakov | 1801b5eaf4
							
							CGTeleport: use vstd::erase_if_present in getAll functions | 10 年 前 | 
				
					
						|  ArseniyShestakov | 8f8d237d5d
							
							Use isTeleportChannel callback functions to check teleport channel type | 10 年 前 | 
				
					
						|  ArseniyShestakov | 3b057e0408
							
							CGMonolith: fix switch formatting | 10 年 前 | 
				
					
						|  ArseniyShestakov | 606013c535
							
							CGSubterraneanGate::postInit put const back | 10 年 前 | 
				
					
						|  ArseniyShestakov | 826a64b579
							
							Pack of tiny code improvements for @alexvins request | 10 年 前 | 
				
					
						|  ArseniyShestakov | 6d77322d6a
							
							CGMonolith: add text dialog when player visit one-way monolith exit | 10 年 前 | 
				
					
						|  ArseniyShestakov | c9eba40fe6
							
							Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool | 10 年 前 | 
				
					
						|  DjWarmonger | ef4e199f15
							
							Implemented "Quantity does not grow" for monsters (#2094) | 10 年 前 | 
				
					
						|  DjWarmonger | e46f03fabe
							
							Upgrades, stack splitting. Results now are identical to OH3. | 11 年 前 | 
				
					
						|  DjWarmonger | 3c39ef477f
							
							Implemented original stack splitting algorithms proposed by AlexSpl. Save format changed. | 11 年 前 | 
				
					
						|  ArseniyShestakov | 6391f0f85a
							
							Fix crash on Cartographer if there is no underground level | 11 年 前 | 
				
					
						|  AlexVinS | 54453aee73
							
							get rid of boost::assign | 11 年 前 | 
				
					
						|  DjWarmonger | fe292dfa1d
							
							Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. | 11 年 前 | 
				
					
						|  DjWarmonger | 173111955e
							
							Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG | 11 年 前 | 
				
					
						|  DjWarmonger | 0782557814
							
							- Place all standard visitable objects | 11 年 前 | 
				
					
						|  AlexVinS | 195eae48ca
							
							Merge branch 'develop' into SDL2 | 11 年 前 | 
				
					
						|  Ivan Savenko | 1157111fcf
							
							More bugfixing: | 11 年 前 | 
				
					
						|  Ivan Savenko | 32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win | 11 年 前 | 
				
					
						|  Ivan Savenko | a0689fa377
							
							Refactoring of hoverText from objects: | 11 年 前 | 
				
					
						|  Ivan Savenko | ad632d1e8a
							
							Moved FoW management from CGObjectInstance to callback | 11 年 前 | 
				
					
						|  Ivan Savenko | 5ebc0e8614
							
							First part of object instance API cleanup | 11 年 前 | 
				
					
						|  AlexVinS | 4e4ba6654c
							
							fix Eye of magi, also fix #1608 | 11 年 前 | 
				
					
						|  Ivan Savenko | 44742814cd
							
							More cleanup: | 11 年 前 | 
				
					
						|  Ivan Savenko | b2e8c92383
							
							Cleanup: | 11 年 前 | 
				
					
						|  Ivan Savenko | 652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits | 11 年 前 |