Commit History

Author SHA1 Message Date
  Laserlicht 6e9496e4bb allow restart in battle 5 months ago
  Ivan Savenko 9732d39c70 Moved shutdown request dialog handling to GameInstance 9 months ago
  Ivan Savenko e5a095a237 Remove main menu global. Now accessed via GameInstance 9 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 10 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
  Ivan Savenko 641c59a1a9 Quick workaround for constantly switching input mode 1 year ago
  Laserlicht 091523d67b add missing event 1 year ago
  Laserlicht aa6cbdf13b make it also usable on android 1 year ago
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 year ago
  Ivan Savenko 00605b5129 Remove largely unused defActions member from CIntObject 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Ivan Savenko e6b339448f Refactoring & deduplication of infowindow code 1 year ago
  Ivan Savenko d4bedd8d8d Fixed handling of match server crash 1 year ago
  nordsoft d7d435dcb7 Add game pause 2 years ago
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2 years ago
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 06b6f59107 Resolution selector will now correctly update in borderless window mode 2 years ago
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 years ago
  Ivan Savenko cbe6a80020 Do not block "Load" button in battle 2 years ago
  Ivan Savenko b2e5e55c1e Added labels that indicate current option values 2 years ago
  Ivan Savenko c011a5a9cf Added lines to window to separate UI elements into groups 2 years ago
  Dydzio 9eccc29e16 Adjust tab positioning 2 years ago
  Dydzio 7f03223634 Remove SDL_Events reference 2 years ago