Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 6e9496e4bb allow restart in battle hai 5 meses
  Ivan Savenko 9732d39c70 Moved shutdown request dialog handling to GameInstance hai 9 meses
  Ivan Savenko e5a095a237 Remove main menu global. Now accessed via GameInstance hai 9 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 9 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 9 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 10 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
  Ivan Savenko 641c59a1a9 Quick workaround for constantly switching input mode hai 1 ano
  Laserlicht 091523d67b add missing event hai 1 ano
  Laserlicht aa6cbdf13b make it also usable on android hai 1 ano
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set hai 1 ano
  Ivan Savenko 00605b5129 Remove largely unused defActions member from CIntObject hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko e6b339448f Refactoring & deduplication of infowindow code hai 1 ano
  Ivan Savenko d4bedd8d8d Fixed handling of match server crash hai 1 ano
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 06b6f59107 Resolution selector will now correctly update in borderless window mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cbe6a80020 Do not block "Load" button in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2e5e55c1e Added labels that indicate current option values %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c011a5a9cf Added lines to window to separate UI elements into groups %!s(int64=2) %!d(string=hai) anos
  Dydzio 9eccc29e16 Adjust tab positioning %!s(int64=2) %!d(string=hai) anos
  Dydzio 7f03223634 Remove SDL_Events reference %!s(int64=2) %!d(string=hai) anos