Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 7359b66f99 Do not use floating point equality checks há 1 ano atrás
  Andrii Danylchenko c66de29550 #3550 - fix case when unit is in reachability map but only next turn há 1 ano atrás
  Ivan Savenko a582cb554e Merge pull request #3500 from IvanSavenko/fix_dendroid_bind há 1 ano atrás
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter há 1 ano atrás
  Andrii Danylchenko 3602be5eab BattleAI: remove adjustPositions method as it gives more troubles than usefulness há 1 ano atrás
  Andrii Danylchenko 1a1ae5cd8b BattleAI: fixes há 1 ano atrás
  Ivan Savenko 9b8145f522 Compute creature speed only once during evaluation há 2 anos atrás
  Alexander Wilms 5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop há 2 anos atrás
  Alexander Wilms 457e73ed12 AI/BattleAI/BattleExchangeVariant.cpp: Do not assign data members in a constructor. Initialize members in an initialization list. há 2 anos atrás
  Alexander Wilms b10b1a5444 AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const". há 2 anos atrás
  Andrii Danylchenko f74daa2e1f BattleAI: fix health bounty calculation há 2 anos atrás
  Andrii Danylchenko 870fbd50e3 BattleAI: bigger reachability map há 2 anos atrás
  Andrii Danylchenko 9eb9404f28 BattleAI: divide only positive part of score onto turns count há 2 anos atrás
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score há 2 anos atrás
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier há 2 anos atrás
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation há 2 anos atrás
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes há 2 anos atrás
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization há 2 anos atrás
  Andrii Danylchenko fe65edd55d BattleAI: stacks should not measure damage against turret há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes há 2 anos atrás
  Ivan Savenko dfa2e2a349 Merge beta into develop há 2 anos atrás
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege há 2 anos atrás
  Konstantin e0715a76c8 vcmi: reduce CStack usage a little bit há 2 anos atrás
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip há 2 anos atrás
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct há 2 anos atrás
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface há 2 anos atrás
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix há 2 anos atrás
  Andrii Danylchenko 59c3962e9c BattleAI: fix camera obscura há 2 anos atrás
  Ivan Savenko 3219e322ae Fixed all non-silenced gcc/clang warnings há 2 anos atrás