Ivan Savenko
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e36bc50504
- support for new heroes and hero classes
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há 13 anos atrás |
Ivan Savenko
|
e3231db1c9
- primaryResource and warMachine now use string ID
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há 13 anos atrás |
beegee1
|
c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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há 13 anos atrás |
Ivan Savenko
|
07f9cb16c5
- spellbook fix (#1110)
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há 13 anos atrás |
Michał W. Urbańczyk
|
f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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há 13 anos atrás |
mateuszb
|
6a81c8b1af
* campaign against magic numbers
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há 13 anos atrás |
Ivan Savenko
|
8f936cd34d
- added battleAI to CMake, compile fixes
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há 13 anos atrás |
Ivan Savenko
|
0ca9f64573
Next part of town configuration:
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há 13 anos atrás |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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há 13 anos atrás |
Ivan Savenko
|
d60f2d57a0
- first part of CIntObject API clean-up.
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há 13 anos atrás |
Ivan Savenko
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46f48f0676
- bugfixing:
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há 13 anos atrás |
Michał W. Urbańczyk
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414a896dbd
Fixed #890.
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há 13 anos atrás |
beegee1
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156aa6e4d9
* Updated class - file - handling
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há 14 anos atrás |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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há 14 anos atrás |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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há 14 anos atrás |
Ivan Savenko
|
064466998a
- made main menu configurable (mainmenu.json)
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há 14 anos atrás |
DjWarmonger
|
2047862eb1
Compile fix for Kingdom Overview
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há 14 anos atrás |
Ivan Savenko
|
35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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há 14 anos atrás |
DjWarmonger
|
7dce558e28
More fixes. Estates skill is now handled as a Bonus.
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há 14 anos atrás |
DjWarmonger
|
bdce46ab60
Minor refactorings, fixes & improvements.
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há 14 anos atrás |
Michał W. Urbańczyk
|
601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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há 14 anos atrás |
DjWarmonger
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3241e7c8f8
Applied patch for #721 from Plush.
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há 14 anos atrás |
DjWarmonger
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b9f301b600
Better implementation of creature window, minor fixes.
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há 14 anos atrás |
Ivan Savenko
|
450ae1772c
- Buttons optimization - less memory and CPU usage
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há 14 anos atrás |
DjWarmonger
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125f39275d
Compile fix for previous commit.
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há 14 anos atrás |
Michał W. Urbańczyk
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898ad292ea
A few fixes for artifacts.
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há 15 anos atrás |
Michał W. Urbańczyk
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f52d4f7cd6
Merged changes from trunk.
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há 15 anos atrás |
Ivan Savenko
|
b8f65697ca
- fixes for several bugs: #639 #656 #135 #646 #638 #94 #629
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há 15 anos atrás |
Michał W. Urbańczyk
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c9189119b9
Little more work on artifacts.
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há 15 anos atrás |
mateuszb
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4929cf9782
* enum for secondary skills
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há 15 anos atrás |