Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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há 12 anos atrás |
Michał W. Urbańczyk
|
11bcc48cc3
Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init.
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há 12 anos atrás |
Michał W. Urbańczyk
|
be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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há 12 anos atrás |
beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
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há 12 anos atrás |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
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há 12 anos atrás |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
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há 12 anos atrás |
Michał W. Urbańczyk
|
d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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há 12 anos atrás |
mateuszb
|
560315bc48
* SlotID refactoring
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há 12 anos atrás |
mateuszb
|
9e00090c42
* refactoring, a few intriguing problems remain
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há 12 anos atrás |
mateuszb
|
9c1a117c1c
* refactoring
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há 12 anos atrás |
mateuszb
|
d540723739
* refactoring
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há 12 anos atrás |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
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há 12 anos atrás |
mateuszb
|
d03dbf64a6
* refactoring
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há 12 anos atrás |
mateuszb
|
f1c78e3260
* creature ID refactoring
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há 12 anos atrás |
mateuszb
|
dc091a1ce1
* some work on hero crossover; still buggy
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há 12 anos atrás |
mateuszb
|
bda92a4a73
* refactoring
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há 12 anos atrás |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
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há 12 anos atrás |
DjWarmonger
|
beb1ca1bf8
- getDate function now uses enum for different modes
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há 12 anos atrás |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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há 12 anos atrás |
alexvins
|
68e91ada1c
[refactor]
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há 12 anos atrás |
alexvins
|
4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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há 12 anos atrás |
mateuszb
|
100dad889a
* much better callback function declaration (previous version inspired me to write a new coding guideline)
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há 13 anos atrás |
DjWarmonger
|
a7cea94247
- Hopefully fixed #1103
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há 13 anos atrás |
Ivan Savenko
|
f7915d9e61
- removed creature-related code from ModHandler
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há 13 anos atrás |
DjWarmonger
|
d5aed7c0c7
Compile fix - why would lib headers be dependent on IDE?
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há 13 anos atrás |
beegee1
|
105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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há 13 anos atrás |
Ivan Savenko
|
fc85e08a64
- clang and gcc 4.5 compatibility
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há 13 anos atrás |
beegee1
|
a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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há 13 anos atrás |
beegee1
|
720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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há 13 anos atrás |
DjWarmonger
|
4bacd97497
Quests now handled by pointers again, this time without bugs.
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há 13 anos atrás |