Commit History

Autor SHA1 Mensaxe Data
  alexvins 2eb8263e51 Basic Configuration for bonus types %!s(int64=12) %!d(string=hai) anos
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. %!s(int64=12) %!d(string=hai) anos
  mateuszb 560315bc48 * SlotID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain %!s(int64=12) %!d(string=hai) anos
  alexvins ceea466f54 [refactor] spell handling %!s(int64=12) %!d(string=hai) anos
  mateuszb 9c1a117c1c * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 8a8eecd063 * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 6ff7d61b91 * small fix %!s(int64=12) %!d(string=hai) anos
  mateuszb d540723739 * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
  mateuszb d03dbf64a6 * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy %!s(int64=12) %!d(string=hai) anos
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy %!s(int64=12) %!d(string=hai) anos
  mateuszb bda92a4a73 * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 8769f67c5d * JsonReader can convert to enums %!s(int64=12) %!d(string=hai) anos
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes %!s(int64=12) %!d(string=hai) anos
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug %!s(int64=12) %!d(string=hai) anos
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) %!s(int64=13) %!d(string=hai) anos
  mateuszb 100dad889a * much better callback function declaration (previous version inspired me to write a new coding guideline) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger a7cea94247 - Hopefully fixed #1103 %!s(int64=13) %!d(string=hai) anos
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods %!s(int64=13) %!d(string=hai) anos
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream %!s(int64=13) %!d(string=hai) anos
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) %!s(int64=13) %!d(string=hai) anos
  mateuszb 59fcc15254 * last revision reverted, mysterious bug %!s(int64=13) %!d(string=hai) anos
  mateuszb 55f1c47c16 * more TPlayerColor/TResource %!s(int64=13) %!d(string=hai) anos
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns %!s(int64=13) %!d(string=hai) anos