Histórico de Commits

Autor SHA1 Mensagem Data
  Macron1Robot 31f2af6243 Removed commented part for daily income há 11 anos atrás
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" há 11 anos atrás
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. há 11 anos atrás
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day há 11 anos atrás
  beegee1 1d57b75bc5 - random number generation refactoring há 11 anos atrás
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: há 11 anos atrás
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: há 11 anos atrás
  alexvins 9cac0af7be [Spells] More spell related refactoring há 11 anos atrás
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds há 11 anos atrás
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher há 11 anos atrás
  alexvins 4203d69525 Part 2 of new spell configuration há 11 anos atrás
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes há 11 anos atrás
  beegee1 674c8bc591 - Fix to previous commit (keep heroes which are in heroes pool too) há 11 anos atrás
  beegee1 d0a5a6eab4 - Implemented hero recreate handling correctly há 11 anos atrás
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 há 11 anos atrás
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration há 11 anos atrás
  Michał W. Urbańczyk e5312887d1 Fixed possible crash at the game start (when victory conditions are checked before currentPlayer is set). há 11 anos atrás
  Michał W. Urbańczyk 679c3c5830 Split conditions fixed (it should be impossible to take units from ally). há 11 anos atrás
  Ivan Savenko 3779a54ddd - probably fixed 1671 há 11 anos atrás
  Ivan Savenko c5b74a2dce Miscellaneous fixes: há 11 anos atrás
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. há 11 anos atrás
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: há 11 anos atrás
  Ivan Savenko 2b9e074d54 - implements level limit (Mantis #1620) há 11 anos atrás
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large há 11 anos atrás
  Ivan Savenko f6c1dace6c Minors: há 11 anos atrás
  beegee1 68bdf71db6 - Fixed GCC compiler warnings há 12 anos atrás
  DjWarmonger f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. há 12 anos atrás
  beegee1 61fc216a6f - Fixed mantis #1421 há 12 anos atrás
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) há 12 anos atrás
  beegee1 2d095cf20a - Fixed days without castle counter há 12 anos atrás