AlexVinS
							
						 | 
						
							
							
								6dc47a2de0
							
							Fixed use-after-free crash with quests registration in RMG.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								8b6cf82a01
							
							Fix
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4bcfb8c27d
							
							Draft of new Event conditions
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dc5ad7d7b3
							
							Make string instance names persistent
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4ebafa17b4
							
							Remove unused placeholdedHeroes field
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								36121696ca
							
							Clenaup
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0c21efb202
							
							Start integration of map format into engine
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6e205a58b4
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								3926920103
							
							Rename radious -> radius
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								37d0dad70a
							
							Merge branch 'develop' into feature/VCMIMapFormat1
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a5b72ce593
							
							Cleanup
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6552acdff6
							
							Check coastal tile OTF
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3ce4b25df
							
							Removed all #include's of CMap.h from headers.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								f55bfe41d6
							
							Digging: implement digging status on right click. Fix issue 401
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								237d3f2624
							
							Refactoring: random spells
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4c4ad480c5
							
							added experimental usage of roads
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								c9eba40fe6
							
							Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								f145c82031
							
							TerrainTile: implement exclusion for topVisitable functions
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0afdfa529c
							
							Moved all object-related files to lib/mapObjects directory.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								30b79588db
							
							- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								a3cad2883f
							
							- Restored correct specialty serialization (#1599 and all its children)
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d178fbcf5
							
							Minor fixes:
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7f07a30d7d
							
							More fixes for map-specific crashes, fixes #1427 and #733
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2c4c964a45
							
							Large rewrite of adventure map objects:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8b9258840
							
							missing dll_linkage
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0c5be52a42
							
							Win/loss conditions based on logical expressions, yet another large
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								11ca1ec1f8
							
							- Fixed custom main hero handling (map options)
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								473250e223
							
							- Removed slow and buggy part of exploration code
						 | 
						12 years ago |