Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  Ivan Savenko a75d237e93 compile fix il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. il y a 12 ans
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. il y a 12 ans
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. il y a 12 ans
  mateuszb 043c7c52a3 * very important bugfix il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  mateuszb 169cf3558d * changes in campaign handling il y a 12 ans
  Michał W. Urbańczyk f8d7473f9a * fixed vector<bool> serialization il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  mateuszb 3c5d6dd79a * vector<bool> serialization il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  mateuszb ba3075317f * proper bool serialization il y a 12 ans
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) il y a 12 ans
  DjWarmonger d325528aa5 For 0.91 release. il y a 12 ans
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug il y a 13 ans
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) il y a 13 ans
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) il y a 13 ans
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. il y a 13 ans
  mateuszb 8e3de98059 * restoring campaign features il y a 13 ans
  mateuszb fb2f19b4c5 * some work on campaigns il y a 13 ans
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added il y a 13 ans
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. il y a 13 ans
  Michał W. Urbańczyk e7d82a9702 Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989. il y a 13 ans
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. il y a 13 ans