Andrey Filipenkov
							
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								9f46bf5bff
							
							Apply suggestions from code review
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
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								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
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								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
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								4f1f9e3c5d
							
							Fix start game button for rmg without templates (#781)
						 | 
						3 years ago | 
					
				
					
						
							
								   John Bolton
							
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								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
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								b00e935e4d
							
							Warnings fixes (#538)
						 | 
						6 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
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								8c0fab1dcf
							
							fixes
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
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								15138c23de
							
							Finished conversion to new logging API
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
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								9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
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								2f305cc68d
							
							Remove code related to duel mode (#312)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								10dbbead2d
							
							Fix indentation of logging code and around it
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								89bf3592e3
							
							Likely fixed duplicated random heroes
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								3560bbb7f3
							
							two patches/pull requests from janisozaur
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								06dbdd234f
							
							Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								5328beb8e7
							
							- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								feea589648
							
							- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
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								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
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								c4e03ef0de
							
							* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								1cab54b87a
							
							- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								0311e5e6f5
							
							- Added basic mock/test generation - Added stub for terrain editing
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								1c5a4c669c
							
							- merged minimap.json into terrains.json
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
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								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								2cd774fe42
							
							- gcc 4.5 compatibility
						 | 
						13 years ago |