beegee1
|
5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
|
12 年之前 |
Michał W. Urbańczyk
|
fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
|
12 年之前 |
Michał W. Urbańczyk
|
be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
|
12 年之前 |
Michał W. Urbańczyk
|
5c2473d436
Support for saving/loading in player interfaces, including VCAI.
|
12 年之前 |
beegee1
|
feea589648
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
|
12 年之前 |
beegee1
|
f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
|
12 年之前 |
beegee1
|
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
|
12 年之前 |
beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
|
12 年之前 |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
|
12 年之前 |
Michał W. Urbańczyk
|
a9fd7b806c
Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217)
|
12 年之前 |
Ivan Savenko
|
74ac44662c
- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
|
12 年之前 |
Michał W. Urbańczyk
|
d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
|
12 年之前 |
Ivan Savenko
|
a75d237e93
compile fix
|
12 年之前 |
mateuszb
|
560315bc48
* SlotID refactoring
|
12 年之前 |
Michał W. Urbańczyk
|
d23a5dcfdf
Fixed #1208.
|
12 年之前 |
Michał W. Urbańczyk
|
827d7b8681
Fixes for previous rev.
|
12 年之前 |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 年之前 |
Michał W. Urbańczyk
|
13b3d23b26
Finally working hero crossover in campaigns.
|
12 年之前 |
Michał W. Urbańczyk
|
e31f5062f9
Fixed crashes when VCAI cannot find hero to recruit.
|
12 年之前 |
mateuszb
|
043c7c52a3
* very important bugfix
|
12 年之前 |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 年之前 |
mateuszb
|
169cf3558d
* changes in campaign handling
|
12 年之前 |
Michał W. Urbańczyk
|
f8d7473f9a
* fixed vector<bool> serialization
|
12 年之前 |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
|
12 年之前 |
mateuszb
|
3c5d6dd79a
* vector<bool> serialization
|
12 年之前 |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
|
12 年之前 |
mateuszb
|
ba3075317f
* proper bool serialization
|
12 年之前 |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
12 年之前 |
DjWarmonger
|
d325528aa5
For 0.91 release.
|
12 年之前 |
alexvins
|
4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
|
13 年之前 |