Commit History

Author SHA1 Message Date
  AlexVinS 54453aee73 get rid of boost::assign 11 years ago
  AlexVinS 66b022f93e initializer lists part1 11 years ago
  Ivan Savenko 44742814cd More cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko e9b41cd3c6 Minor fixes, no more missing objects & templates 11 years ago
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 years ago
  Ivan Savenko 2b3405fa50 - minor optimizations 12 years ago
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
  Ivan Savenko 9237e6d97d Improved json validation 12 years ago
  DjWarmonger cc505ce935 Fixed values for some of stack experience bonuses. 12 years ago
  Ivan Savenko cf4b3c91cb - updated wog/vcmi mod.json files 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  Ivan Savenko 8297102350 - some groundwork for wog optionality 12 years ago
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 years ago
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. 12 years ago
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago