Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access há 2 anos atrás
  Ivan Savenko 87fcfa4add Removed excessive pathfinder includes há 2 anos atrás
  Ivan Savenko 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files há 2 anos atrás
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin af25ad0866 vcmi: split creatures and faction members há 2 anos atrás
  nordsoft eb577a03b5 Deprecating enum constants há 2 anos atrás
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier há 2 anos atrás
  Konstantin 11b237a23c vcmi: massive refactoring v1 há 2 anos atrás
  Andrii Danylchenko ab84cb9931 NKAI: fix defense tasks priority evaluation há 2 anos atrás
  Andrii Danylchenko 88fb532d90 NKAI: more fixes to defense and pandora há 2 anos atrás
  Konstantin 95503d0623 vcmi: unify movement há 2 anos atrás
  Andrii Danylchenko 4bf570763a NKAI: improve neutral town priority handling, reduce priority of objects like star axis há 2 anos atrás
  Andrii Danylchenko 87638aafc0 NKAI: improve build behavior há 2 anos atrás
  Andrii Danylchenko 148c3436df NKAI: improve army gathering há 2 anos atrás
  Andrii Danylchenko 8b0c7b6601 NKAI improve defence and some fixes há 2 anos atrás
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator há 2 anos atrás
  Andrii Danylchenko eeea01d778 NKAI: namespace há 3 anos atrás
  Andrey Filipenkov c9c79887a7 remove unused variables há 3 anos atrás
  Andrey Filipenkov aae1d4fed5 fix variable type in for-in loops há 3 anos atrás
  Tomasz Zieliński 40585a66c0 Style, commend - requested há 3 anos atrás
  Tomasz Zieliński 1649cf2bb9 misc comments há 3 anos atrás
  Tomasz Zieliński 6ae3b77d80 AI will not wait to conwuer fort if possible há 3 anos atrás
  Tomasz Zieliński f0bb97b0d2 AI will actually attack all heroes when possible - and win the game eventually :) há 3 anos atrás
  Tomasz Zieliński b52faad4c7 + Stack speed is valuable há 3 anos atrás
  Tomasz Zieliński a83753a7d2 AI will now pick Prisons if possible há 3 anos atrás
  Tomasz Zieliński cbf2a1b7cc AI will consider Pandora Box as a valuable object - good for every occasion! há 3 anos atrás
  Tomasz Zieliński faa6ca401e Fixed duplicated value há 3 anos atrás
  Tomasz Zieliński f4de5453c6 + AI will consider free slot (or lack of it) for creature reward from a bank há 3 anos atrás
  Andrii Danylchenko 79d06bbaa6 Nullkiller: fix merge conflicts há 4 anos atrás