Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 anni fa
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 anni fa
  nordsoft 98f7ed9dfd Implement player start turn query 2 anni fa
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 anni fa
  Ivan Savenko 013417fb7e Code cleanup 2 anni fa
  Ivan Savenko 639880a426 Fix handling of tactics by AI 2 anni fa
  Ivan Savenko 556763fb7b Fixed handling of tactics 2 anni fa
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 anni fa
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 anni fa
  John Bolton a05ae78e67 Fixed lots of warnings. 5 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  AlexVinS 3d1a84875e Queries refactoring 8 anni fa
  AlexVinS dd70e74769 [AI] relaxed logging 9 anni fa
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 anni fa
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list 10 anni fa
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 anni fa
  beegee1 e2bcac4d27 - fixed include random generator header 11 anni fa
  beegee1 1d57b75bc5 - random number generation refactoring 11 anni fa
  DjWarmonger b36be10e30 12 anni fa
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 anni fa
  Ivan Savenko b01637840a - compile fixes 12 anni fa
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 anni fa
  Ivan Savenko 7e46d462b6 - compile fixes 12 anni fa
  DjWarmonger b554af25d3 - Compile fix 12 anni fa
  alexvins a9d458c8f4 few more refactorings 12 anni fa
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 anni fa
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. 13 anni fa
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 anni fa
  Frank Zago 0c3f3c67a9 Callback naming fix. 14 anni fa
  Frank Zago 872a057aa7 Fixed bad prototype. 15 anni fa