Commit History

Author SHA1 Message Date
  Ivan Savenko 64cc246358 Fix positioning of console log overlay 2 years ago
  krs e348193f7e Tactics movement is limited to movement range 2 years ago
  krs aba5840a6f Removed Max Movement Highlight stubs 2 years ago
  krs 1644cab938 Added combat option Highlight Movement on Hover 2 years ago
  krs 9012a25276 Stub For Max Movement Range highlight 2 years ago
  krs e1c388465a HD mod highlighting of movement for hovered stack. 2 years ago
  Ivan Savenko 3af829e6af Fix stack label position updates 2 years ago
  Ivan Savenko 7df5c612f7 Fix battle rendering 2 years ago
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event 2 years ago
  Ivan Savenko d3c85a19cb Merged CClickableHex class into BattleFieldController 2 years ago
  Ivan Savenko 8ed115a628 Fix ios compile 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods 2 years ago
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection 2 years ago
  Ivan Savenko 264f5c91e8 Applied suggestions from review 2 years ago
  Ivan Savenko 602e52127b Cleaned up forward declarations 2 years ago
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: 2 years ago
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: 2 years ago
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes 2 years ago