Commit History

Автор SHA1 Съобщение Дата
  mateuszb 8a8eecd063 * refactoring преди 13 години
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs преди 13 години
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. преди 13 години
  mateuszb 25663ce7af * fixed vector<bool> serialization преди 13 години
  DjWarmonger e63747d2d2 Fixed #860 and #1169 преди 13 години
  mateuszb 8769f67c5d * JsonReader can convert to enums преди 13 години
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug преди 13 години
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 преди 13 години
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler преди 13 години
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream преди 13 години
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) преди 13 години
  mateuszb 6a81c8b1af * campaign against magic numbers преди 13 години
  Ivan Savenko 0ca9f64573 Next part of town configuration: преди 13 години
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. преди 13 години
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h преди 13 години
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array преди 13 години
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) преди 13 години
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 преди 13 години
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. преди 13 години
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. преди 13 години
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window преди 13 години
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. преди 13 години
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) преди 13 години
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. преди 13 години
  DjWarmonger 416c08260a - Basic Commander window преди 13 години
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" преди 13 години
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. преди 13 години
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. преди 13 години
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. преди 13 години
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time преди 13 години