|  Dmitry Orlov | 8f331dce31
							
							Feature: Lodestar Grail should work. | 4 years ago | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  John Bolton | 6d8f1e4530
							
							Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. | 5 years ago | 
				
					
						|  Dydzio | 4a21841ce2
							
							Check other players startinfo for random hero pick (#580) | 6 years ago | 
				
					
						|  Andrii Danylchenko | 035d279ae8
							
							Refactor CGHeroInstance, make spells private | 6 years ago | 
				
					
						|  Andrii Danylchenko | f327c46fa3
							
							AI pathfinding: rename and add const to functions | 7 years ago | 
				
					
						|  Andrii Danylchenko | 7150fc9f71
							
							AI: pathfinder api supports configuration | 7 years ago | 
				
					
						|  Aleksei Iupinov | 7ed318d156
							
							Stop awarding single scenario bonuses in campaigns | 7 years ago | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 years ago | 
				
					
						|  Henning Koehler | 7f76648a7c
							
							Extend Bonus.addInfo to integer vector (#427) | 7 years ago | 
				
					
						|  Henning Koehler | d3e4fc6e7a
							
							renamed CBonusSystemNode::popBonuses to removeBonusesRecursive | 7 years ago | 
				
					
						|  Arseniy Shestakov | 8bbe747e8e
							
							Cleanup undef for min / max. NOMINMAX is already in Global.h | 7 years ago | 
				
					
						|  Ivan Romanov | eea50a044c
							
							Hide "this statement may fall through" warnings | 7 years ago | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 years ago | 
				
					
						|  Henning Koehler | abdca71828
							
							skill names and descriptions are fully managed by CSkillHandler | 8 years ago | 
				
					
						|  AlexVinS | 0868164147
							
							(int) -> static_cast<int> | 8 years ago | 
				
					
						|  AlexVinS | 8c0fab1dcf
							
							fixes | 8 years ago | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 years ago | 
				
					
						|  AlexVinS | 61e241308d
							
							Logging cleanup | 8 years ago | 
				
					
						|  ArseniyShestakov | b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344) | 8 years ago | 
				
					
						|  ArseniyShestakov | a4c0ad94b1
							
							Code style: remove default value hints in definitions (#342) | 8 years ago | 
				
					
						|  Arseniy Shestakov | 4bf1c9a9a3
							
							Campaigns: fix crash on CMap::instanceNames serialization | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  AlexVinS | 3d1a84875e
							
							Queries refactoring | 8 years ago | 
				
					
						|  ArseniyShestakov | 2f305cc68d
							
							Remove code related to duel mode (#312) | 8 years ago | 
				
					
						|  FeniksFire | 4113bdab01
							
							Moving some files from lib to the battle subdirectory. | 8 years ago | 
				
					
						|  AlexVinS | 86f9df5f68
							
							Made gamestate lock static | 8 years ago | 
				
					
						|  Arseniy Shestakov | 18161d3688
							
							Client: implement spectator mode via command-line options | 8 years ago | 
				
					
						|  AlexVinS | c82afe7156
							
							switch CMapService API to ResourceID | 8 years ago |