Ivan Savenko
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6f20235d07
Merge CPrivilegedInfoCallback into CGameInfoCallback
|
hai 5 meses |
Ivan Savenko
|
716da918f8
Completely remove IGameCallback class
|
hai 5 meses |
Ivan Savenko
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
hai 8 meses |
Ivan Savenko
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ba9e3dca9d
Mod management rework, part 1
|
hai 11 meses |
Ivan Savenko
|
22f517686d
Better handling of encoding detection for maps and campaigns
|
hai 11 meses |
Laserlicht
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46c169d20f
chr loading
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hai 1 ano |
Ivan Savenko
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1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
|
hai 1 ano |
Ivan Savenko
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922966dcf8
Renamed JsonNode::meta to more logical modScope. Member is now private
|
hai 1 ano |
Ivan Savenko
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c3957c2c2a
Moved json files to new directory, split on per-class basis
|
hai 1 ano |
Ivan Savenko
|
60ffb81b33
Replaced remaining placeholder code with callbacks
|
hai 1 ano |
Ivan Savenko
|
a15366f5a5
Make IObjectInterface::cb non-static
|
hai 1 ano |
Alexander Wilms
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f3277b7953
Define each identifier in a dedicated statement
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hai 1 ano |
nordsoft
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60eef59bc9
Show root mods for maps
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%!s(int64=2) %!d(string=hai) anos |
nordsoft
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a05f8339ae
Proper mod compatibility check system
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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6f0108e462
Use ResourcePath for referencing texts and json's
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
823ffa7a07
Always use ResourcePath for referencing images and animations
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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4d08a131d3
Reorganization of boost filesystem usage
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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4a5c1556a1
Always use std::vector<uint8_t> to store binary map
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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62595cb039
Split massive CMap.h a bit
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%!s(int64=2) %!d(string=hai) anos |
nordsoft
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80220fda5b
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
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%!s(int64=2) %!d(string=hai) anos |
nordsoft
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954a2abb71
Verifying mods before starting map
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
d6a3c0e666
Cleaned up handling of hota map format versioning
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
838d45b32c
Implemented parsing of HotA h3m header
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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c5acb8bb7d
Fixed empty scope on resolving map overrides
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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260f6d626c
Implemented translations for H3M maps
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
4260726e4b
Provide encoding information to maps & campaigns loaders
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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b16f66477c
vcmi: modernize lib/mapping
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%!s(int64=2) %!d(string=hai) anos |