Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 07813c9a79 Removed non-functional updateEntity in VLC il y a 1 an
  Tomasz Zieliński 3e3959d360 Move all OH3 objects and obstacle sets to a mod il y a 1 an
  Ivan Savenko d04241b10a Code cleanup il y a 1 an
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities il y a 1 an
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite il y a 3 ans
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules il y a 3 ans
  Tomasz Zieliński 494b0f0226 First version that compiles il y a 3 ans
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking il y a 7 ans
  AlexVinS 3a9d73da23 [c::b] Update project, fixed build il y a 8 ans
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler il y a 8 ans
  Henning Koehler 0357a4fe3b enabled config of skill descriptions il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  AlexVinS c4ab962cc0 Fixed a few CWE-457 il y a 9 ans
  Ivan Savenko b5160acbac Finalization of object type handler interface il y a 11 ans
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher il y a 11 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Ivan Savenko 44cc848edc first part of town configuration: il y a 13 ans
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. il y a 13 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. il y a 15 ans
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo il y a 15 ans
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI il y a 15 ans
  mateuszb 9445e5b184 * small refactoring il y a 15 ans
  mateuszb 429b226517 * moved a few files il y a 16 ans