Michał W. Urbańczyk
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7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
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15 anos atrás |
Michał W. Urbańczyk
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32ce20af15
Moving stack system to pointers, part #1
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15 anos atrás |
Frank Zago
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fdad7e34e1
Remove line break in comment.
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15 anos atrás |
mateuszb
|
54496ddee1
* player's serialID removed (save format broken, new game seems to work)
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15 anos atrás |
mateuszb
|
71b73bad53
* mostly working hero flying and water walking; support for artifacts:
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15 anos atrás |
Michał W. Urbańczyk
|
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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15 anos atrás |
Michał W. Urbańczyk
|
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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15 anos atrás |
Michał W. Urbańczyk
|
eb6f7fffc9
Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.
|
16 anos atrás |
Michał W. Urbańczyk
|
7f97a56a28
Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version.
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16 anos atrás |
red1939
|
f7a1b74092
Next batch of code clearing.
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16 anos atrás |
red1939
|
3f3c019784
Next part of AI code cleaning/reformatting.
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16 anos atrás |
red1939
|
ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 anos atrás |
Michał W. Urbańczyk
|
4c458a7e47
Bumped version, restored AI and Cage.
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16 anos atrás |
Michał W. Urbańczyk
|
5073365eb9
Disable AI and Cage of Warlorlds for release (crashes)
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16 anos atrás |
Michał W. Urbańczyk
|
307c20e7dc
* fixed crash on clicking on the map frame
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16 anos atrás |
Michał W. Urbańczyk
|
a424032ec3
Bumped version to 0.73d, restored AI.
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16 anos atrás |
Michał W. Urbańczyk
|
ee3c318ed9
Version for development release 0.73c
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16 anos atrás |
OnionKnight
|
3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 anos atrás |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
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16 anos atrás |
Michał W. Urbańczyk
|
1f0a1bd771
More fixes.
|
16 anos atrás |
Frank Zago
|
90c31d5cd5
Typo.
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16 anos atrás |
Trevor Standley
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f4743d2fc6
Various fixes. Temporarily replaced neural network's output with random number.
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16 anos atrás |
Trevor Standley
|
af1a55e063
More AI stuff.
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16 anos atrás |
Trevor Standley
|
a3b6bb4892
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
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16 anos atrás |
mateuszb
|
49a142b92e
* minor changes
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16 anos atrás |
Frank Zago
|
69217ff217
Compile fix for g++.
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16 anos atrás |
Frank Zago
|
575840f641
Use amin instead of min.
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16 anos atrás |
Trevor Standley
|
3d93e0acf0
AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities.
|
16 anos atrás |
Trevor Standley
|
184676d7c4
AI now performs almost all basic operations.
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16 anos atrás |
Trevor Standley
|
cd4d3e6db3
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16 anos atrás |