Commit History

Author SHA1 Message Date
  DjWarmonger 7f31b7dddb - Zone guards will now match template settings. 11 years ago
  DjWarmonger aee748d8d6 - Added monoliths between remote zones 11 years ago
  DjWarmonger 8e8b27087a Ground connections between adjacent zones. 11 years ago
  DjWarmonger 8ab2a8df86 Zone borders. 11 years ago
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 11 years ago
  beegee1 72b2e1b8fe - fixed bug when generating random map and adding player info data 11 years ago
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries 11 years ago
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
  DjWarmonger 27dcf70b1a Randomized center positions of zones. 11 years ago
  DjWarmonger 75cea9206d - Fixed uninitialized guarding creature positions 11 years ago
  DjWarmonger 35d6215b7b jfhs patch integration is now complete: 11 years ago
  DjWarmonger 4ea9810831 First version that works: 11 years ago
  DjWarmonger 342aec0700 More rollback. 11 years ago
  DjWarmonger 5b0b152aa3 Trying to restore recent type of mapGenOptions. 11 years ago
  DjWarmonger 67793a2db4 Some more. 11 years ago
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. 11 years ago
  DjWarmonger 88f962d6d5 Taken jfhs code as it is. 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
  beegee1 d6dfd8bfbc - Fixed a bug when starting a random map with a town added by a mod 12 years ago
  beegee1 fd9995ff82 - Missing thing to previous commit... 12 years ago
  beegee1 a13d72b636 - Fixed GCC warning 12 years ago
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 years ago
  beegee1 42c2c29976 - Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing 12 years ago
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required 12 years ago
  beegee1 7a3f5dc23b - Replaced exceptions with assert for internal-API code 12 years ago
  beegee1 dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs 12 years ago