Nordsoft91
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60264aae29
Apply suggestions from code review
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%!s(int64=3) %!d(string=hai) anos |
nordsoft
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1b6f4a5cf3
Rebase on develop
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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%!s(int64=3) %!d(string=hai) anos |
Dmitry Orlov
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d98f240164
Fix: Crash on startup when mod dependency is not found
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%!s(int64=3) %!d(string=hai) anos |
kdmcser
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10dc6922de
refactor code: change code style and add some comments
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%!s(int64=4) %!d(string=hai) anos |
Dmitry Orlov
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195fb8ff41
Mod system improvement Part I : Fix content losing after deserialization
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%!s(int64=5) %!d(string=hai) anos |
Dydzio
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36cb9f11c4
Hardcoded feature: no random week/month effects
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%!s(int64=6) %!d(string=hai) anos |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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%!s(int64=8) %!d(string=hai) anos |
Henning Koehler
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3cc84e5975
moved contains functions for multimap to Globals.h
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%!s(int64=8) %!d(string=hai) anos |
Henning Koehler
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64e2db6a0f
added sufficient debug to diagnose - problem is with lack of original data
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%!s(int64=8) %!d(string=hai) anos |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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%!s(int64=8) %!d(string=hai) anos |
Dydzio
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98140aab6b
Add option to toggle monthly artifact change in black market (#341)
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%!s(int64=8) %!d(string=hai) anos |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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3216422307
Fixed a few CWE-457
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%!s(int64=9) %!d(string=hai) anos |
Vadim Markovtsev
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baa7a84db3
Fix memory corruption during loading artifacts from mods
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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cf1d5d0bc9
tweaks
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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1bc41b3ba3
Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
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%!s(int64=9) %!d(string=hai) anos |
Vadim Markovtsev
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36eaa399e7
Add hardcodedFeature to switch winner's retreating with no troops
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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3f79d001c1
Fix subObject identification
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%!s(int64=10) %!d(string=hai) anos |
AlexVinS
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a49da360d2
Use ESpellCastProblem inside SpellHandler
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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89b89ff85d
Bugfixing. Game seems to be working without major bugs.
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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419a2797c8
Implemented basic loading from JSON
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%!s(int64=11) %!d(string=hai) anos |
Macron1Robot
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324bb3c98d
Update CModHandler.h
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%!s(int64=11) %!d(string=hai) anos |
Macron1Robot
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8ec7a9b919
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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333a51a48a
Launcher now supports submods. See forum thread for details.
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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7f6f125b4c
First part of submods support.
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%!s(int64=11) %!d(string=hai) anos |
Michał W. Urbańczyk
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1e555a8ee3
Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
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%!s(int64=11) %!d(string=hai) anos |