Commit History

Autor SHA1 Mensaxe Data
  Nordsoft91 60264aae29 Apply suggestions from code review %!s(int64=3) %!d(string=hai) anos
  nordsoft 1b6f4a5cf3 Rebase on develop %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov d98f240164 Fix: Crash on startup when mod dependency is not found %!s(int64=3) %!d(string=hai) anos
  kdmcser 10dc6922de refactor code: change code style and add some comments %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization %!s(int64=5) %!d(string=hai) anos
  Dydzio 36cb9f11c4 Hardcoded feature: no random week/month effects %!s(int64=6) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 3cc84e5975 moved contains functions for multimap to Globals.h %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 64e2db6a0f added sufficient debug to diagnose - problem is with lack of original data %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Dydzio 98140aab6b Add option to toggle monthly artifact change in black market (#341) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev baa7a84db3 Fix memory corruption during loading artifacts from mods %!s(int64=9) %!d(string=hai) anos
  AlexVinS cf1d5d0bc9 tweaks %!s(int64=9) %!d(string=hai) anos
  AlexVinS 1bc41b3ba3 Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3f79d001c1 Fix subObject identification %!s(int64=10) %!d(string=hai) anos
  AlexVinS a49da360d2 Use ESpellCastProblem inside SpellHandler %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 419a2797c8 Implemented basic loading from JSON %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 324bb3c98d Update CModHandler.h %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 333a51a48a Launcher now supports submods. See forum thread for details. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7f6f125b4c First part of submods support. %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 %!s(int64=11) %!d(string=hai) anos