|  AlexVinS | 4a37ed99ea
							
							Fix duplicated block-visit regression | 9 年之前 | 
				
					
						|  AlexVinS | dc5ad7d7b3
							
							Make string instance names persistent | 9 年之前 | 
				
					
						|  AlexVinS | 4ebafa17b4
							
							Remove unused placeholdedHeroes field | 9 年之前 | 
				
					
						|  AlexVinS | e0af4a665a
							
							Added hacks fot spell scroll support. | 9 年之前 | 
				
					
						|  Vadim Markovtsev | 3926920103
							
							Rename radious -> radius | 9 年之前 | 
				
					
						|  ArseniyShestakov | 6bb205b15b
							
							CPathfinder: patrol support using getTilesInRange | 10 年之前 | 
				
					
						|  ArseniyShestakov | d6a142ca3d
							
							CMapLoaderH3M: support for patrol initialPos in readHero | 10 年之前 | 
				
					
						|  ArseniyShestakov | 7eebcb9d60
							
							Artifacts: replace few more ints by ArtifactID | 10 年之前 | 
				
					
						|  DjWarmonger | 9577ef4bda
							
							Minor tweak. | 10 年之前 | 
				
					
						|  AlexVinS | 685deddac1
							
							Start spell-relatet files reorganisation | 10 年之前 | 
				
					
						|  ArseniyShestakov | 937ef0227b
							
							Use ArtifactID instead of int when possible | 11 年之前 | 
				
					
						|  Ivan Savenko | d1dd7eef48
							
							Proper fix for #1712 - Building requirement tests are now fixed | 11 年之前 | 
				
					
						|  Ivan Savenko | 955552488e
							
							- H3M parser will create objects that don't have data in map file via | 11 年之前 | 
				
					
						|  Ivan Savenko | ab475195ac
							
							Banks now use new scheme as well | 11 年之前 | 
				
					
						|  Ivan Savenko | 652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits | 11 年之前 | 
				
					
						|  Ivan Savenko | 0afdfa529c
							
							Moved all object-related files to lib/mapObjects directory. | 11 年之前 | 
				
					
						|  Ivan Savenko | 32b6568b65
							
							Merged changes from upstream and fixed compilation caused by API changes | 11 年之前 | 
				
					
						|  DjWarmonger | aee748d8d6
							
							- Added monoliths between remote zones | 11 年之前 | 
				
					
						|  Ivan Savenko | 7f276185bd
							
							Moving files: | 11 年之前 | 
				
					
						|  DjWarmonger | eb337d7407
							
							Fixed #1638 - spells banned in map settings appeared in town guild | 11 年之前 | 
				
					
						|  Ivan Savenko | 43ba3d30ea
							
							Breaking things - first commit towards configurable object(s). | 11 年之前 | 
				
					
						|  DjWarmonger | 30b79588db
							
							- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. | 11 年之前 | 
				
					
						|  DjWarmonger | 1d6e265e34
							
							- Fixed special spells spawning in Pyramid | 11 年之前 | 
				
					
						|  DjWarmonger | 0347c61dd2
							
							All new spells will be possible to spawn in town magic guilds. | 11 年之前 | 
				
					
						|  Ivan Savenko | 8d178fbcf5
							
							Minor fixes: | 11 年之前 | 
				
					
						|  Ivan Savenko | 7f07a30d7d
							
							More fixes for map-specific crashes, fixes #1427 and #733 | 11 年之前 | 
				
					
						|  beegee1 | d4fd361d4b
							
							- fixed #1643 -> hero placeholder handling | 11 年之前 | 
				
					
						|  beegee1 | 22e119770a
							
							Fixed mantis #1645 | 11 年之前 | 
				
					
						|  Ivan Savenko | 2c4c964a45
							
							Large rewrite of adventure map objects: | 11 年之前 | 
				
					
						|  Ivan Savenko | 7e02f6b670
							
							Support for overriding victory/defeat conditions from h3m map or | 12 年之前 |