Commit History

Author SHA1 Message Date
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 years ago
  Michał W. Urbańczyk 01e563b579 #1211 won't crash. 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 12 years ago
  mateuszb 8a8eecd063 * refactoring 12 years ago
  mateuszb d540723739 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 years ago
  mateuszb bda92a4a73 * refactoring 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 years ago
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 years ago
  mateuszb 6a81c8b1af * campaign against magic numbers 13 years ago
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 years ago
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 years ago
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 years ago
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 years ago
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 years ago
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. 13 years ago
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago