mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年 前 |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 年 前 |
mateuszb
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560315bc48
* SlotID refactoring
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12 年 前 |
Michał W. Urbańczyk
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12e627ec49
Fixed #1206.
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12 年 前 |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 年 前 |
mateuszb
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bda766b697
* refactoring
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12 年 前 |
Ivan Savenko
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5a8787b74d
- fixed some compiler warnings, gcc\clang work fine
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12 年 前 |
mateuszb
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8a8eecd063
* refactoring
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12 年 前 |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 年 前 |
Michał W. Urbańczyk
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13b3d23b26
Finally working hero crossover in campaigns.
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12 年 前 |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 年 前 |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 年 前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年 前 |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 年 前 |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 年 前 |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 年 前 |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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13 年 前 |
mateuszb
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f3f4a7633d
* fixed 1085
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13 年 前 |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 年 前 |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 年 前 |
mateuszb
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8e3de98059
* restoring campaign features
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13 年 前 |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 年 前 |
Michał W. Urbańczyk
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3e346e737a
Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag.
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13 年 前 |
Michał W. Urbańczyk
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6530e7a1e1
* servers will not allow using out-of-range slots ( #1061 )
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13 年 前 |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 年 前 |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 年 前 |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 年 前 |
DjWarmonger
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ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
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13 年 前 |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 年 前 |
DjWarmonger
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5435101182
Lots of fixes and improvements for Commander interface.
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13 年 前 |